﻿######################################################
# MAA Manager - Base Game Regional MAA Recruitment Triggers
#
# Contains 2 regional MAA types (00_regional_maa_types.txt)
# Innovation-gated types available in specific regions
#
# Types: camel_rider, war_elephant
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maa_manager_can_recruit_camel_rider = {
	# Regional innovation requirement
	# Direct culture access - we're in character scope from scripted GUI
	culture = {
		has_innovation = innovation_war_camels
	}
}

maa_manager_can_recruit_war_elephant = {
	# Must have innovation OR special adventurer parameter
	OR = {
		AND = {
			# Regular recruitment path
			culture ?= {
				has_innovation = innovation_elephantry
			}
			# Exclude landless adventurers (unless they have special parameter)
			NOT = {
				has_government = landless_adventurer_government
			}
		}
		# Adventurer special parameter path, can have no domicile?
		domicile ?= {
			has_domicile_parameter = camp_reinforce_elephant_regiments_anywhere
		}
	}
}
