﻿guiTypes = {
    fmp_imprisonment_interaction_window = {
        inherits = "imprisonment_interaction_window"

        # Add a secondary recipient slot
        containerWindowType = {
            name = "secondary_recipient_slot"
            position = { x = 500 y = 200 } # adjust to fit your layout
            size = { width = 300 height = 60 }

            iconButtonType = {
                name = "secondary_recipient_button"
                icon = "gfx/interface/icons/interaction_icons/icon_wounded.dds"
                tooltip = "[recipient_secondary_fmp_desc]"
                on_click = "[SelectSecondaryRecipient]"
            }

            textBoxType = {
                name = "secondary_recipient_label"
                text = "[recipient_secondary_fmp]"
                font = "interaction_title"
                position = { x = 40 y = 20 }
            }
        }
    }
}