﻿riseandfall_adventurer_gold_mod = {
    # Dynamic income now handled via quarterly scripted effect; no static monthly income here
    provisions_capacity_add = 500000
    men_at_arms_cap = 7
    men_at_arms_limit = 1000
    # Use localization for name/description. Localization key for name: riseandfall_adventurer_gold_mod_name
    # Localization key for description: riseandfall_adventurer_gold_mod_desc
    # Icon displayed for this modifier (uses game's gfx file name). Available in game gfx/interface/icons/message_feed/
    icon = intrigue_positive
}
