﻿###Changed from base game###
###Christian###
cologne = {
	county = c_cologne
	barony = b_cologne
	
	character_modifier = {
		name = holy_site_cologne_effect_name
		cultural_head_fascination_mult = 0.05
		monthly_county_control_growth_factor = 0.05
	}
}

vaticano = { #The old Roma holy site
	county = c_vaticano
	barony = b_vaticano
	
	character_modifier = {
		name = holy_site_rome_effect_name
		development_growth_factor = 0.1
		stewardship = 1
	}
}
###Christian###

###Pagan###
roma = {
	county = c_roma
	
	character_modifier = {
		name = holy_site_rome_effect_name
		development_growth_factor = 0.1
		stewardship = 1
	}
}
###Pagan###

####Buddhist###
sanchi = { # Important temple complex
	county = c_vidisa
	barony = b_sanchi

	character_modifier = {
		name = holy_site_sanchi_effect_name
		diplomacy_per_piety_level = 1
	}
}
####Buddhist###

###Zoroastrian###
ani = { #Great temple site in Zoroastrian Armenia 
	county = c_vanand 
	barony = b_ani

	character_modifier = {
		name = holy_site_ani_effect_name
		direct_vassal_opinion = 5
	} 
}
###Zoroastrian###

###Judaism###
gerizim = {
	county = c_west_bank
	barony = b_nablus

	character_modifier = {
		name = holy_site_gerizim_effect_name
		learning_per_piety_level = 1
		monthly_prestige_gain_mult = 0.2
	}
}
###Judaism###

###Slavic###
barlad = {
	county = c_dorohoi
	barony = b_barlad

	character_modifier = {
		name = holy_site_barlad_effect_name
		prowess = 1
		heavy_infantry_toughness_mult = 0.1
	}
}
###Slavic###

###Eastern Buddhism###
gaeseong = { #Not made yet, just moved as to not crash
	county = c_border
	barony = b_Goryeo_Gaeseong_Gaeseong

	character_modifier = {
		name = holy_site_gaeseong_effect_name
		monthly_county_control_growth_factor = 0.1
	}
}
###Eastern Buddhism###

###Táltosism###
pest = {
	county = c_pest
	barony = b_pest

	character_modifier = {
		name = holy_site_pest_effect_name
		martial = 1
		prowess_per_prestige_level = 1
	}
}
###Táltosism###
###Changed from base game###

####The Modern Age####
###Protestant###
wittenberg ={	
	county = c_wittenberg
	barony = b_wittenberg
	
	character_modifier = {
		religious_vassal_opinion = 5
		learning_per_piety_level = 1
		councillor_opinion = 5
	}
}	
osterlars ={
	county = c_bornholm
	
	character_modifier = {
		controlled_province_advantage = 5
		supply_duration = 0.2
	}
}
eisenach ={
	county = c_schmalkalden
	barony = b_eisenach
	
	character_modifier = {
		stewardship = 1
		learning = 1
	}
}	
addis_ababa ={
	county = c_waj
	
	character_modifier = {
		different_faith_opinion = 10
		same_faith_opinion = 5
		opinion_coreligionists = 2
	}
}	
reformation_wall = {
	county = c_geneva

	character_modifier = {
		diplomacy = 1
		stewardship = 1
		intrigue = 1
		learning = 1
	}
}
dordrecht = {
	county = c_holland
	barony = b_dort

	character_modifier = {
		cultural_head_fascination_mult = 0.05
		stewardship_per_piety_level = 1
	}
}
aigues_mortes = {
	county = c_montpellier
	
	parameters = {
		visoki_conversion_resistance_bonus # 50% County Conversion Resistance # I want this to work, but I cannot get it to.
	}
	character_modifier = {
		advantage_against_coreligionists = 2
	}
}
the_grassmarket = {
	county = c_lothian
	
	character_modifier = {
		same_faith_opinion = 10
		tolerance_advantage_mod = 5
	}
}
walsingham = {
	county = c_norfolk
	barony = b_walsingham
	
	character_modifier = {
		stress_loss_mult = 0.1
		fertility = 0.05
	}
}
lindisfarne = {
	county = c_northumberland
	barony = b_lindisfarne
	
	parameters = {
		iona_conversion_bonus # +20% County Conversion Speed in the British Isles # I want this to work, but I cannot get it to.
	}
	character_modifier = {
		monthly_piety_gain_mult = 0.2
		clergy_opinion = 5
		same_faith_opinion = 10
	}
}
churche_of_peace = {
	county = c_legnica
	barony = b_legnica
	
	character_modifier = {
		church_holding_build_gold_cost = -0.2
		county_opinion_add = 10
	}
}

#Evangelicalism
london = {
	county = c_middlesex
	barony = b_london

	character_modifier = {
		name = holy_site_london_effect_name
		diplomacy_per_piety_level = 1
	}
}

lausanne = {
	county = c_vaud
	barony = b_lausanne

	character_modifier = {
		name = holy_site_lausanne_effect_name
		diplomacy = 1
		same_faith_opinion = 5
	}
}
###Protestant###

###Islam###
#Bektashi
tirana ={
	county = c_arbanon
	barony = b_kruje
	
	character_modifier = {
		clergy_opinion = 5
        monthly_piety_gain_mult = 0.1
	}
}
nevsehir ={
	county = c_kyzistra
	barony = b_zeila_CHA
	
	character_modifier = {
		legitimacy_gain_mult = 0.20
        learning_lifestyle_experience_gain_mult = 0.10
        same_faith_opinion = 10
	}
}
#Bektashi

#Druze
nabi_shuayb ={
	county = c_tiberias
	character_modifier = {
		monthly_piety_gain_mult = 0.05
		same_faith_opinion = 5
		men_at_arms_maintenance = -0.05
	}
}
al_bayyada ={
	county = c_baalbek
	barony = b_anjar
	character_modifier = {
		learning = 5
		monthly_learning_lifestyle_xp_gain_mult = 0.05
	}
}
jabal_druze ={
	county = c_hauran
	character_modifier = {
		county_opinion_add = 5
		mountains_advantage = 5
		levy_reinforcement_rate_same_faith = 0.5
	}
}
#Druze

#Hanbali##
nablus ={
	county = c_west_bank
	character_modifier = {
		monthly_piety_gain_mult = 0.05
		same_faith_opinion = 5
	}
}
##Hanbali##

##Maliki##
kairouan = {
	county = c_kairwan
	barony = b_kairouan

	character_modifier = {
		monthly_lifestyle_xp_gain_mult = 0.10
		same_faith_opinion = 10
	}
}
timbuktu = {
	county = c_tirakka
	barony = b_timbuktu

	character_modifier = {
		clergy_opinion = 5
		learning_per_piety_level = 1
	}
}
##Maliki##	

##Wahbiyya##
tahert = {
	county = c_tahert

	character_modifier = {
		name = holy_site_tahert_effect_name
		learning = 1
		monthly_piety_gain_mult = 0.05
	}
}

mzab = {
	county = c_ghardaia
	barony = b_ghardaia

	character_modifier = {
		name = holy_site_mzab_effect_name
		same_faith_opinion = 5
		desert_development_growth_factor = 0.15
	}
}
##Wahbiyya##
###Islam###

###Viet Folk###
##Dao Mau Holy##
phu_day = {
	county = c_nam_dinh
	barony = b_nam_dinh

	character_modifier = {
		name = holy_site_phu_day_effect_name
		fertility = 0.1
		monthly_piety_gain_mult = 0.05
	}
}

phu_tay_ho = {
	county = c_thang_long
	barony = b_thang_long

	character_modifier = {
		name = holy_site_phu_tay_ho_effect_name
		diplomacy = 1
		courtier_and_guest_opinion = 5
	}
}

song_son = {
	county = c_nam_dinh
	barony = b_thanh_hoa

	character_modifier = {
		name = holy_site_song_son_effect_name
		same_faith_opinion = 5
		monthly_piety_gain_mult = 0.05
	}
}

bac_le = {
	county = c_hai_dong
	barony = b_lan_song

	character_modifier = {
		name = holy_site_bac_le_effect_name
		health = 0.1
		stress_loss_mult = 0.1
	}
}

hon_chen = {
	county = c_simhapura
	barony = b_hve

	character_modifier = {
		name = holy_site_hon_chen_effect_name
		different_culture_opinion = 5
		development_growth_factor = 0.1
	}
}
##Dao Mau Holy##
##Tin Nguong##
hung_temple = {
	county = c_lam_tay
	barony = b_chau_phong

	character_modifier = {
		name = holy_site_hung_temple_effect_name
		legitimacy_gain_mult = 0.1
		same_culture_opinion = 5
	}
}

bach_ma = {
	county = c_thang_long
	barony = b_thang_long

	character_modifier = {
		name = holy_site_bach_ma_effect_name
		development_growth_factor = 0.1
		county_opinion_add = 5
	}
}

dong_co = {
	county = c_nam_dinh
	barony = b_thanh_hoa

	character_modifier = {
		name = holy_site_dong_co_effect_name
		short_reign_duration_mult = -0.25
		vassal_opinion = 3
	}
}

soc_son = {
	county = c_thang_long
	barony = b_ha_bac

	character_modifier = {
		name = holy_site_soc_son_effect_name
		prowess = 1
		knight_effectiveness_mult = 0.1
	}
}

kiep_bac = {
	county = c_hai_dong
	barony = b_hai_dong

	character_modifier = {
		name = holy_site_kiep_bac_effect_name
		martial_per_piety_level = 1
		hard_casualty_modifier = -0.05
	}
}
##Tin Nguong##
###Viet Folk###
###The Modern Age###	