﻿# these are for testing if stuff works in game

namespace = enfp_test

enfp_test.0001 = {
	type = character_event
	title = enfp_test.0001.t
	desc = enfp_test.0001.desc
	

	trigger = {
		is_ai = no
		
	}

	immediate = {
		random_child = {
			
			save_scope_as = testkid
		}
	}

	left_portrait = {
		character = root
		animation = shame
		
	}

	option = {
		name = enfp_test.0001.a
		# Optional dummy effect
	}
}

