﻿doctrine_core_tenets = {
	group = "core_tenets"
	#AGOT Modified
	#number_of_picks = 3
	number_of_picks = 5

	tenet_blood_magic_steel = {
		icon = core_tenet_ritual_hospitality

		piety_cost = {
			value = faith_tenet_cost_massive

			# Multiplier for keeping same tenet
			if = {
				limit = { has_doctrine = tenet_blood_magic_steel }
				multiply = faith_unchanged_doctrine_cost_mult
			}
		}

		can_pick = {
			custom_tooltip = {
				text = tenet_blood_magic_steel_exclusive_trigger
				always = no
			}
		}

		traits = {
			virtues = {
				lifestyle_mystic = { 
					scale = 5 
					weight = 2 
				}
				education_learning_3
				education_learning_4
				education_learning_5
				scholar
				#AGOT Disabled
				# confucian_education
			}
		}

		parameters = {
			mystic_birthright_active = yes
			tenet_esotericism_mystic_education = yes
			execute_prisoner_to_improve_artifact = yes
			human_sacrifice_active = yes
			flower_war_cb_active = yes
			better_artifacts = yes
			reforge_valyrian_steel = yes
			successful_sieges_give_piety = yes
			parents_get_hooks_on_children = yes
			can_build_slave_duchy_buildings = yes
			can_host_joust_contests = yes
			can_fund_trade_expeditions = yes
			more_prestige_renown_for_book_inspirations = yes
			faster_increase_development = yes
			slower_forge_claims = yes
			better_ward_education = yes
			piety_gain_from_successful_intrigue_schemes = yes
			adherents_more_likely_to_join_schemes = yes
			tenet_unlocks_t4_bounties_for_whispers = yes
		}
		character_modifier = {
			monthly_influence = 0.5
			monthly_learning_lifestyle_xp_gain_mult = 0.2
			learning_per_piety_level = 2
		}
	}
}

	#############################
	# Empty Template Tenet 		#
	#############################

	#tenets = {
	#	is_shown = {
	#		always = no
	#	}
	#	can_pick = {
	#		always = yes
	#	}

	#	piety_cost = {
	#		if = {
	#			limit = {
	#				always = no
	#			}
	#			value = faith_tenet_cost_low
	#		}
	#		else = {
	#			value = faith_tenet_cost_massive
	#		}

	#		# Multiplier for keeping same tenet
	#		if = {
	#			limit = { has_doctrine = tenets }
	#			multiply = faith_unchanged_doctrine_cost_mult
	#		}
	#	}

	#	parameters = {
	#		tenets_active = yes
	#	}

	#	character_modifier = {

	#	}

	#	traits = {
	#		virtues = { brave = 2}
	#		sins = { craven = 2}
	#	}
	#}
