﻿namespace = attila_events

attila_events.1 = {
	type = character_event
	title = attila_events.1.t
	desc = attila_events.1.desc
	theme = realm
	left_portrait = {
		character = scope:founder
		animation = sword_coup_degrace
	}
	override_background = { event_background = wilderness_steppe }

	immediate = {
		play_music_cue = mx_cue_conquest_of_the_golden_horde
	}
	
	option = {
		name = attila_events.1.a
		set_nickname_effect = { NICKNAME = nick_the_hun }
		add_dynasty_prestige = 10000
		ai_chance = {
			base = 5
		}
	}
	
	option = {
		name = attila_events.1.b
		set_nickname_effect = { NICKNAME = nick_the_second_scourge }
		add_dynasty_prestige = 10000
		ai_chance = {
			base = 25
		}
	}
	
	option = {
		name = attila_events.1.c
		set_nickname_effect = { NICKNAME = nick_the_great_and_terrible_nomad }
		add_dynasty_prestige = 10000
		ai_chance = {
			base = 70
		}
	}
}