﻿cuman = {
	color = { 0.75 0.60 0.20 }
	
	ethos = ethos_bellicose
	heritage = heritage_turkic
	language = language_turkic
	martial_custom = martial_custom_male_only
	head_determination = head_determination_herd
	traditions = {
		tradition_warrior_culture
		#tradition_horse_lords
		tradition_swords_for_hire
		tradition_pastoralists
		tradition_eye_for_an_eye
	}
	
	dlc_tradition = {
		trait = tradition_malleable_invaders
		requires_dlc_flag = hybridize_culture
	}
	
	dlc_tradition = {
		trait = tradition_devoted_horsemanship
		requires_dlc_flag = khans_of_the_steppe
	}
	
	name_list = name_list_cuman

	coa_gfx = { turkic_group_coa_gfx steppe_coa_gfx }
	building_gfx = { steppe_building_gfx }
	clothing_gfx = { turkic_clothing_gfx mongol_clothing_gfx }
	unit_gfx = { mongol_unit_gfx }
	house_coa_frame = house_frame_14

	ethnicities = {
		10 = turkic_west
		10 = circumpolar_blonde_hair
	}
}

khazar = {
	color = khazar
	
	ethos = ethos_egalitarian
	heritage = heritage_turkic
	language = language_oghur
	martial_custom = martial_custom_equal
	head_determination = head_determination_herd
	traditions = {
		tradition_concubines
		tradition_steppe_tolerance
		tradition_stand_and_fight
		tradition_only_the_strong
		#tradition_horse_lords
	}
	
	dlc_tradition = {
		trait = tradition_devoted_horsemanship
		requires_dlc_flag = khans_of_the_steppe
	}
	
	name_list = name_list_khazar

	coa_gfx = { turkic_group_coa_gfx steppe_coa_gfx }
	building_gfx = { steppe_building_gfx }
	clothing_gfx = { turkic_clothing_gfx mongol_clothing_gfx }
	unit_gfx = { mongol_unit_gfx }
	house_coa_frame = house_frame_14

	ethnicities = {
		10 = turkic_west
	}
}

bolghar = {
	color = { 147 124 93 }
	
	ethos = ethos_communal
	heritage = heritage_turkic
	language = language_oghur
	martial_custom = martial_custom_male_only
	head_determination = head_determination_herd
	traditions = {
		tradition_ruling_caste
		tradition_astute_diplomats
		#tradition_horse_lords
	}
	
	dlc_tradition = {
		trait = tradition_devoted_horsemanship
		requires_dlc_flag = khans_of_the_steppe
	}
	
	dlc_tradition = {
		trait = tradition_malleable_invaders
		requires_dlc_flag = hybridize_culture
	}
	
	name_list = name_list_bolghar

	coa_gfx = { turkic_group_coa_gfx steppe_coa_gfx }
	building_gfx = { steppe_building_gfx }
	clothing_gfx = { turkic_clothing_gfx mongol_clothing_gfx }
	unit_gfx = { mongol_unit_gfx }
	house_coa_frame = house_frame_14

	ethnicities = {
		10 = turkic_west
		10 = mediterranean_byzantine
	}
}

avar = {
	color = { 0.7 0.7 0.3 }
	
	ethos = ethos_bellicose
	heritage = heritage_turkic
	language = language_oghur
	martial_custom = martial_custom_male_only
	head_determination = head_determination_herd
	traditions = {
		tradition_ruling_caste
		#tradition_horse_lords
		tradition_talent_acquisition
		tradition_swords_for_hire
	}
	
	dlc_tradition = {
		trait = tradition_devoted_horsemanship
		requires_dlc_flag = khans_of_the_steppe
	}
	
	dlc_tradition = {
		trait = tradition_culture_blending
		requires_dlc_flag = hybridize_culture
	}
	
	name_list = name_list_avar

	coa_gfx = { turkic_group_coa_gfx steppe_coa_gfx }
	building_gfx = { steppe_building_gfx }
	clothing_gfx = { turkic_clothing_gfx mongol_clothing_gfx }
	unit_gfx = { mongol_unit_gfx }
	house_coa_frame = house_frame_14

	ethnicities = {
		10 = turkic_west
	}
}

kipchak = {
	color = { 0.55 0.50 0.15 }
	
	ethos = ethos_stoic
	heritage = heritage_turkic
	language = language_turkic
	martial_custom = martial_custom_male_only
	head_determination = head_determination_herd
	traditions = {
		tradition_swords_for_hire
		#tradition_horse_lords
		tradition_hunters
		tradition_quarrelsome
	}

	dlc_tradition = {
		trait = tradition_horse_breeder #FP3 addition
		requires_dlc_flag = legacy_of_persia
	}
	
	dlc_tradition = {
		trait = tradition_devoted_horsemanship
		requires_dlc_flag = khans_of_the_steppe
	}
	
	name_list = name_list_kipchak

	coa_gfx = { turkic_group_coa_gfx steppe_coa_gfx }
	building_gfx = { steppe_building_gfx }
	clothing_gfx = { turkic_clothing_gfx mongol_clothing_gfx }
	unit_gfx = { mongol_unit_gfx }
	house_coa_frame = house_frame_14

	ethnicities = {
		10 = turkic
	}
}