﻿namespace = emperor_guard

#emperor_guard.0001:

emperor_guard.0001 = {
	type = character_event
	content_source = dlc_ek
	title = emperor_guard.0001.t

	desc = emperor_guard.0001.desc

	theme = war

	override_background = { reference = battlefield }

	right_portrait = {
		character = cp:councillor_marshal
		animation = marshal
	}
	left_portrait = {
		character = root
		animation = throne_room_conversation_3
	}

	option = {
		name = emperor_guard.0001.a
		
		custom_tooltip = {
			text = emperor_guard.0001.a.t
			dynasty = {
				add_dynasty_modifier = {
					modifier = penitus_oculatus_modifier
				}
			}	
		}
	}
 
	option = {
		name = emperor_guard.0001.b
		
		custom_tooltip = {
			text = emperor_guard.0001.b.t
			dynasty = {
				add_dynasty_modifier = {
					modifier = blades_modifier
				}
			}	
		}
	}
}
