﻿mytm_disabled_inherit_title_story = {
    on_setup = {
        # story_owner = {
        #     if = {
        #         limit = { NOT = { has_variable = mytm_var_disabled_inherit_title } }
        #         set_variable = mytm_var_disabled_inherit_title
        #     }
        # }
    }
    on_end = {
        # story_owner = {
        #     remove_variable = mytm_var_disabled_inherit_title
        # }
    }
    on_owner_death = {
        if = {
            limit = {
                exists = story_owner.player_heir
                story_owner.player_heir = {
                    NOT = { any_owned_story = { story_type = mytm_disabled_inherit_title_story }  }
                }
            }
            # story_owner.player_heir = {
            #     if = {
            #         limit = { NOT = { has_variable = mytm_var_disabled_inherit_title } }
            #         set_variable = mytm_var_disabled_inherit_title
            #     }
            # }
            ### 继承故事 ###
            make_story_owner = story_owner.player_heir
        }
        else = {
            scope:story = { end_story = yes }
        }
    }
    effect_group = {
        days = 15
        trigger = {
            story_owner = { is_ai = yes }
        }
        triggered_effect = {
            trigger = { always = yes }
            effect = {
                scope:story = { end_story = yes }
            }
        }
    }
}