﻿oathkeeper = {
	category = fame
	icon = oathkeeper.dds
	shown_in_ruler_designer = no

	martial = 3
	monthly_prestige = 0.1
	general_opinion = 10
	same_opinion = 25
	
	inherit_chance = 0
	birth = 0
	random_creation = 0

	name = trait_oathkeeper
	desc = trait_oathkeeper_desc
}

oathbreaker = {
	category = fame
	icon = oathbreaker.dds
	shown_in_ruler_designer = no

	monthly_prestige = -0.25
	general_opinion = -50
	
	inherit_chance = 0
	birth = 0
	random_creation = 0

	name = trait_oathbreaker
	desc = trait_oathbreaker_desc
}