﻿oathholder_assigned = {
	set_variable = {
		name = val_oathholder
		value = $CHARACTER$
	}
}
oathkeeper_assigned = {
	set_variable = {
		name = val_oathkeeper
		value = $CHARACTER$
	}
}
oathholder_heir_assigned = {
	set_variable = {
		name = val_oathholder_heir
		value = $CHARACTER$
	}
}

# --- REMOVAL EFFECTS ---

oathholder_cleared = {
    remove_variable = val_oathholder
}

oathkeeper_cleared = {
    remove_variable = val_oathkeeper
}

oathholder_heir_cleared = {
    remove_variable = val_oathholder_heir
}


# --- MASTER CLEANUP (Use this on death) ---

clear_all_oath_variables = {
    remove_variable = val_oathholder
    remove_variable = val_oathkeeper
    remove_variable = val_oathholder_heir
}