
yearly_playable_pulse = {
	on_actions = {
        merc_costyl
    }
}
merc_costyl = {
trigger_if = {
   is_independent_ruler = yes
}
	effect = {
	 
	 remove_character_flag = mrc_costyln_flag
		every_ruler = { 
		if = { 
			limit = { 
				any_hired_mercenary = { 
				mercenary_company_expiration_days < 360
				}
				NOT = { has_character_flag = mrc_costyln_flag }
			} 
			send_interface_message = {
				type = event_generic_good_with_text
				title = mercenary_capitan_improved
				desc = mercenary_capitan_improved_desc
				left_icon = scope:root
				
	 add_character_flag = mrc_costyln_flag
			add_trait = lifestyle_mercenary_capitan 
			add_trait_xp = {
				trait = lifestyle_mercenary_capitan
				value = {
					integer_range = {
				min = 4
						max = 8
					}
				}
			}
			}
		}
		}
	}
}