﻿namespace = dml

dml.01 = {
	type = character_event
	title = dml.01.t
	desc = dml.01.desc
	theme = secret

	option = {
		name = dml.01.a #5 limit

		trigger = {
			NOT = {
			has_character_flag = dml_trait_active
			}
		}

		add_character_modifier = dml_modifier_5
		add_character_flag = dml_trait_active
	}
	
	option = {
		name = dml.01.b #10 limit

		trigger = {
			NOT = {
			has_character_flag = dml_trait_active
			}
		}

		add_character_modifier = dml_modifier_10
		add_character_flag = dml_trait_active
	}
	
	option = {
		name = dml.01.c #15 limit

		trigger = {
			NOT = {
			has_character_flag = dml_trait_active
			}
		}

		add_character_modifier = dml_modifier_15
		add_character_flag = dml_trait_active
	}
	
	option = {
		name = dml.01.d #20 limit

		trigger = {
			NOT = {
			has_character_flag = dml_trait_active
			}
		}

		add_character_modifier = dml_modifier_20
		add_character_flag = dml_trait_active
	}
	
	option = {
		name = dml.01.e #Remove Trait

		trigger = {
			has_character_flag = dml_trait_active
		}
		remove_character_modifier = dml_modifier_5
		remove_character_modifier = dml_modifier_10
		remove_character_modifier = dml_modifier_15
		remove_character_modifier = dml_modifier_20
		remove_character_flag = dml_trait_active
	}
}