﻿woc_feudal_government = {
	government_rules = {
		create_cadet_branches = yes
		rulers_should_have_dynasty = yes
		dynasty_named_realms = yes
		royal_court = yes
		legitimacy = yes
	}

	# cfv
	domicile_type = estate

	fallback = 1

	primary_holding = castle_holding
	required_county_holdings = { castle_holding city_holding church_holding }

	vassal_contract = {
		feudal_government_taxes
		feudal_government_levies
		special_contract
		religious_rights
		fortification_rights
		coinage_rights
		succession_rights
		war_declaration_rights
		council_rights
		title_revocation_rights
		jizya_special_rights
	}

	ai = {
		use_legends = yes
	}
	flag = government_has_feudal_levy
	flag = may_elevate_co_monarch
	# Use flags instead of has_government for moddability if possible (i.e., wherever not visible to the player).
	flag = government_is_feudal
	color = hsv{ 0.67 1.00 0.78 }
}
woc_debug_government = {
	government_rules = {
		administrative = yes
		religious = yes
		court_generate_spouses = no
		council = no
		inherit_from_dynastic_government = no
	}
	court_generate_commanders = no
	can_get_government = {
		is_ai = yes
		has_trait = woc_observer
	}

	ai = {
		use_lifestyle = no
		use_decisions = no
		arrange_marriage = no
		use_goals = no
		use_scripted_guis = no
		perform_religious_reformation = no
		use_legends = no
	}
	character_modifier = {
		#monthly_prestige = 0
	}
	flag = cannot_be_vassal_or_liege
	color = hsv{ 0.67 1.00 0.78 }
}