﻿send_missionaries = {
	picture = {
		reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
	}
	sort_order = 10
	decision_group_type = courtier
	desc = send_missionaries_desc
	selection_tooltip = send_missionaries_tooltip
	ai_check_interval = 500
	cooldown = { years = 5 }

	is_shown = {
		OR = {
			AND = {
				is_ruler = yes
				is_landed = yes
			}
			is_ai = no
		}
		faith = {
			has_doctrine_parameter = allowed_to_hire_missionaries
		}
	}

	is_valid = {
		employs_court_position = head_missionary
		piety_level >= 2
	}

	effect = {
		custom_tooltip = send_missionaries_effect_tooltip_1
		custom_tooltip = send_missionaries_effect_tooltip_2
		trigger_event = religion.0001
	}

	ai_potential = {
		short_term_gold > 100 # Should only do it if they have some money to spend
	}

	ai_will_do = {
		base = 10
		modifier = {
			add = 20
			faith = {
				has_doctrine_parameter = missionary_bonus_aptitude
			}
		}
		modifier = {
			add = 10
			has_trait = zealous
		}
		modifier = {
			subtract = 40
			has_trait = cynical
		}
	}
	cost = { prestige = { value = 100 } }
}