﻿###

re_raise_to_nobility_interaction = {
	icon = icon_dynasty
	category = interaction_category_diplomacy
	common_interaction = no
	desc = re_raise_to_nobility_interaction_desc

	is_shown = {
	
		scope:actor = {
			is_ruler = yes
		}

		scope:recipient = {
			OR = {
				is_lowborn = yes
				has_trait = bastard
			}
		}
		NOT = { scope:recipient = scope:actor }
	}

	is_valid_showing_failures_only = {
		scope:recipient = {
			is_courtier_of = scope:actor
			NOT = { has_trait = incapable }
		}
	}

	cost = {
		prestige = 100
	}

	on_accept = {
		re_raise_to_nobility_effect = yes
	}

	auto_accept = yes

	ai_will_do = {
		base = 0
	}
}