﻿examine_dynasty_setup_effect = {
	every_living_character = {
		if = {
			limit = {
				is_house_head = yes
				not = {
					dynasty = { has_dynasty_modifier = revived_dynasty_modifier }
					}
				}
			dynasty = {
				add_dynasty_modifier = {
					modifier = examine_dynasty_modifier
				}
			}
		}
	}
}