﻿Dynasty_Fall_Setup_effect = {
	every_living_character = {
		if = {
			limit = {
				is_house_head = yes
			}
			dynasty = {
				if = {
					limit = {
						dynasty_prestige_level >= 7
						has_dynasty_modifier = examine_dynasty_modifier
					}
				add_dynasty_modifier = {
					modifier = dynasty_fall_modifier
					}
				}
			}
		}
	}
}