﻿regiment_class = {
	parent = men_at_arms
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { regiment_classes class classes caste castes }
}

shoju = {
	parent = regiment_class
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { chugen komono gennin chunnin chugen }
}

samurai = {
	parent = regiment_class
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { bushi musha saburai daimyo daimyos shibun joshi hatamoto fudai gokenin oban heishi tozama kenin kachi goshi kachi jizamurai kaeki ronin }
}

sotsu = {
	parent = regiment_class
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { ashigaru keihai doshin gekokujo }
}

so = {
	parent = regiment_class
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { sohei yamabushi hoshimusha kannushi miko sokan shokkai }
}

heimin = {
	parent = regiment_class
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { ikki minpei militia }
}

shinobi = {
	parent = regiment_class
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { monomi ninja ninjas }
}

nanban = {
	parent = regiment_class
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { foreigner foreigners nanbans westerner westerners portuguese spanish iberian english european europeans french outsiders outsider kirishitan }
}

regiment_tiers = {
	parent = men_at_arms
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { tier tiers tier_one tier_two tier_one_regiment tier_two_regiment rank ranks }
}

weapon_type = {
	parent = men_at_arms
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { weapon_types weapon weapons arm arms }
}

axe = {
	parent = weapon_type
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { axes battle_axe battle_axes }
}

ono = {
	parent = axe
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { wono masakari fuetsu }
}

kama = {
	parent = weapon_type
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { nagigama kusarigama }
}

sword = {
	parent = weapon_type
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { swords saber sabers greatsword greatswords }
}

nihonto = {
	parent = sword
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { zanbato chokuto tachi katana katanas kodachi odachi nodachi ninjato }
}

spear = {
	parent = weapon_type
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { spears lance lances }
}

yari = {
	parent = spear
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { te_yari mochi_yari nagae_yari bajo_yari jumonji_yari }
}

staff = {
	parent = weapon_type
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { staves mace maces club clubs pole poles }
}

bo = {
	parent = staff
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { kanabo tetsubo tsuchi otsuchi }
}

swordstaff = {
	parent = weapon_type
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { swordstaffs swordstaves }
}

nagamaki = {
	parent = swordstaff
	texture = "gfx/interface/icons/icon_soldier.dds"
}

polearm = {
	parent = weapon_type
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { polearms glaive glaives halberd halberds }
}

bisento = {
	parent = glaive
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { naginata }
}

crossbow = {
	parent = weapon_type
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { crossbows }
}

shudo = {
	parent = crossbow
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { oyumi }
}

javelin = {
	parent = weapon_type
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { javelins }
}

uchine = {
	parent = javelin
	texture = "gfx/interface/icons/icon_soldier.dds"
}

bow = {
	parent = weapon_type
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { bows }
}

yumi = {
	parent = bow
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { hankyu chokyu daikyu }
}

musket = {
	parent = weapon_type
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { muskets arquebus arquebuses matchlock matchlocks }
}

teppo = {
	parent = musket
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { tanegashima hinawaju ban_zutsu_teppo hazama_zutsu_teppo tan_zutsu_teppo bajo_zutsu_teppo o_zutsu_teppo hiya_zutsu_teppo horoku_hiya_zutsu_teppo }
}

cannon = {
	parent = weapon_type
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { cannons culverin culverins bombard bombards mortar mortars }
}

taiho = {
	parent = cannon
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { o_zutsu_taiho bo_hiya_taiho hiya_taiho furankiho hakugekiho }
}

gunpowder = {
	parent = weapon_type
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { fire_arrow fire_arrows grenade grenades bomb bombs handgonne handcannon }
}

kayaku = {
	parent = gunpowder
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { bo_hiya hiya horoku tekidan ishibiya }
}

unit_type = {
	parent = men_at_arms
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { unit_types unit units }
}

infantry = {
	parent = unit_type
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { melee_unit melee_units }
}

missile = {
	parent = unit_type
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { missiles ranged_unit ranged_units }
}

cavalry = {
	parent = unit_type
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { horsemen horse_archers mounted_unit mounted_units }
}

ki = {
	parent = cavalry
	texture = "gfx/interface/icons/icon_soldier.dds"
	alias = { keikihei kihei kishi yabusame }
}