﻿seasons_map_startup = {
		if = {
		#	limit = { NOT = { global_var:seasons_map_mode = flag:seasons_map_flag } }
			set_global_variable = {
				name = seasons_map_mode_changing
				value = 1
			}
			set_global_variable = {
				name = seasons_map_mode
				value = flag:seasons_map_flag
			}
			every_barony = {
				if = { #Normal Season
					limit = { 
						OR = {
							title_province = { has_province_modifier = winter_southern_modifier }
							title_province = { has_province_modifier = spring_modifier }
							title_province = { has_province_modifier = summer_modifier }
							title_province = { has_province_modifier = autumn_modifier }
						}
					}
					set_color_from_title = title:d_bitterbridge # Green When Normal Season
				}
				else_if = {
					limit = {
						title_province = { has_province_modifier = winter_normal_modifier_1 }
					}
					set_color_from_title = title:d_atranta
				}
				else_if = { #Light Winter
					limit = { 
						OR = {
							title_province = { has_province_modifier = winter_light_modifier }
							title_province = { has_province_modifier = cool_spring_modifier }
						}
					}
					set_color_from_title = title:d_eastweald #Light blue light/cool season
				}							
				else_if = { #Cold Season
					limit = { 
						OR = {
							title_province = { has_province_modifier = winter_cold_modifier }
							title_province = { has_province_modifier = winter_north_modifier }
							title_province = { has_province_modifier = cold_spring_modifier }
							title_province = { has_province_modifier = northern_summer_modifier }
							title_province = { has_province_modifier = cold_autumn_modifier }
						}
					}
					set_color_from_title = title:d_pinkmaiden #Dark blue cold
				}
				
				else_if = { #Hot Season
					limit = {
						OR = {

							title_province = { has_province_modifier = hot_spring_modifier }
							title_province = { has_province_modifier = hot_summer_modifier }
						
						
						}
					}
					set_color_from_title = title:k_the_westerlands #Hot Red
				}				
				else_if = { #Wet Season
					limit = {
						OR = {
							title_province = { has_province_modifier = wet_spring_modifier }
							title_province = { has_province_modifier = wet_summer_modifier }
							title_province = { has_province_modifier = wet_autumn_modifier }
						}
					}
					set_color_from_title = title:d_ridgeview #Dark Green Wet
				}				
				else_if = { #Dry Season
					limit = {
						OR = {
							title_province = { has_province_modifier = dry_autumn_modifier }
							title_province = { has_province_modifier = dry_summer_modifier }
							title_province = { has_province_modifier = dry_spring_modifier }
						}
					}
					set_color_from_title = title:d_sunspear #Orange Dry
				}
				else = {
					set_color_from_title = title:h_the_iron_throne # Red where it does not
				}
			}
			remove_global_variable = seasons_map_mode_changing
		}
}

#riverlands_are_normal_flooded = {
#	every_province = {
#		limit = {
#			OR = {
#				geographical_region = trident
##				geographical_region = gods_eye_rivers
	#			geographical_region = crossing_flood
	#			geographical_region = riverrun_flood
	#			geographical_region = the_neck_flood
	#		}
	#	}	
	#	#add_province_modifier = river_flood_mody
	#}
#}
#riverlands_are_no_longer_flooded = {
#	every_province = {
#		limit = {
#			OR = {
#				geographical_region = trident
#				geographical_region = gods_eye_rivers
#				geographical_region = crossing_flood
#				geographical_region = riverrun_flood
#				geographical_region = the_neck_flood
#			}
#		}	
#		#remove_province_modifier = river_flood_mody
#		#remove_province_modifier = river_very_flood
#	}
#}
#riverlands_are_very_flooded = {
#	every_province = {
#		limit = {
#			OR = {
#				geographical_region = trident
#				geographical_region = gods_eye_rivers
#				geographical_region = crossing_flood
#				geographical_region = riverrun_flood
#				geographical_region = the_neck_flood
#			}
#		}	
#		#remove_province_modifier = river_flood
#		#add_province_modifier = river_very_flood
#	}
#}