﻿lifestyle_serial_killer = {
    icon = serialkiller.dds
    category = base
    ruler_designer_cost = 20

    desc = {
        first_valid = {
            triggered_desc = {
                trigger = {
                    NOT = { exists = this }
                }
                desc = trait_lifestyle_serial_killer_desc
            }
            desc = trait_lifestyle_serial_killer_character_desc
        }
    }

    track = {
        25 = {
	intrigue = 1
	owned_hostile_scheme_success_chance_max_add = 2
	owned_scheme_secrecy_add = 2
        }
        50 = {
	intrigue = 1
	owned_hostile_scheme_success_chance_max_add = 4
	owned_scheme_secrecy_add = 4
	hostile_scheme_phase_duration_add = miniscule_scheme_phase_duration_bonus_value
        }
        75 = {
	intrigue = 1
	owned_hostile_scheme_success_chance_max_add = 6
	owned_scheme_secrecy_add = 6
        }
        100 = {
	intrigue = 2
	owned_hostile_scheme_success_chance_max_add = 8
	owned_scheme_secrecy_add = 8
	hostile_scheme_phase_duration_add = miniscule_scheme_phase_duration_bonus_value
	max_murder_schemes_add = 1	
        }
    }
}