﻿
others_special = {

    usage = game

	others_eyes_1 = {
		dna_modifiers = {
			accessory = {
				mode = modify				
				gene = eye_accessory
				template = others_eyes
			}
		}
		weight = {
			base = 0
			modifier = {
				add = 1500
				has_trait = nightking
			}
		}	
	}
	others_eyes_2 = {
		dna_modifiers = {
			accessory = {
				mode = modify				
				gene = eye_accessory
				template = others_eyes
			}
		}
		weight = {
			base = 0
			modifier = {
				add = 1500
				has_trait = other_trait
			}
		}	
	}
}