﻿other_trait = {
	icon = other_trait.dds
	birth = 0
	random_creation = 0
	blocks_from_claim_inheritance = yes
	negate_prowess_penalty_add = 25
	shown_in_ruler_designer = no

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_other_trait_desc
			}
			desc = trait_other_trait_character_desc
		}
	}
	
	#portrait_extremity_shift = 0.5
	#ugliness_portrait_extremity_shift = 0.7
	
	same_culture_opinion = 75
	hostile_scheme_resistance_mult = 2
	diplomatic_range_mult = 1
	domain_limit = -2
	
	
	
	prowess = 18 # Being a Maiar does not guarentee great skill in combat - better represented by high initial stats
	health = 50
	negate_health_penalty_add = 50
	dread_baseline_add = 50
	dread_gain_mult = 0.5
	stress_gain_mult = -0.9
	flag = can_not_marry
	can_have_children = no
	immortal = yes
	life_expectancy = 12000
	vassal_limit = -150
	knight_limit = 12
	same_faith_opinion = 1000
	different_faith_opinion = -200
	general_opinion = -200
	ruler_designer_cost = 500
	scheme_discovery_chance_mult = 15.0
	enemy_personal_scheme_success_chance_add = -500
	flag = lower_chance_of_dying_in_combat
	levy_size = 2
	hostile_scheme_resistance_add = 200
	attraction_opinion = -50
	
	triggered_opinion = {
		parameter = witchcraft_illegal
		opinion_modifier = other_crime
		ignore_opinion_value_if_same_trait = yes
	}
triggered_opinion = {
		parameter = witchcraft_shunned
		opinion_modifier = other_crime
		ignore_opinion_value_if_same_trait = yes
	}
}

nightking = {
	icon = other_trait.dds
	disables_combat_leadership = yes
	life_expectancy = 12000
	dread_baseline_add = 50
	vassal_limit = 10000
	#domain_limit = 100
	enemy_hostile_scheme_success_chance_add = -1000
	flag = lower_chance_of_dying_in_combat
	prowess = 30
	shown_in_ruler_designer = no
}		


chosen_by_rhllor = {
	icon = rhllor.dds
	
	martial = 12
	prowess = 25
	stewardship = 6
	
	ruler_designer_cost = 600
	
	group = rhllor_champion
	level = 2

	
	negate_health_penalty_add = 0.9
	health = 5.0
	life_expectancy = 30
	stress_gain_mult = -0.3
	
	diplomatic_range_mult = 1.2
	
	flag = lower_chance_of_dying_in_combat
	same_faith_opinion = 40
	monthly_piety = 2.25
}

favored_by_rhllor = {
	icon = rhllor.dds
	
	martial = 6
	prowess = 12
	stewardship = 3
	
	ruler_designer_cost = 300
	
	group = rhllor_champion
	level = 1

	
	negate_health_penalty_add = 0.9

	health = 2.5
	life_expectancy = 20
	stress_gain_mult = -0.3
	
	diplomatic_range_mult = 1.2
	same_faith_opinion = 25
	monthly_piety = 1.00
	flag = lower_chance_of_dying_in_combat

}

resurrected_by_rhllor = {
	icon = resurrected.dds
	
	martial = 6
	prowess = 12
	stewardship = 3
	
	ruler_designer_cost = 300
	
	
	negate_health_penalty_add = 0.9
	fertility = -0.35
	health = 1.5
	life_expectancy = 20
	stress_gain_mult = -0.3
	
	diplomatic_range_mult = 1.2
	same_faith_opinion = 25
	monthly_piety = 1.00
	flag = lower_chance_of_dying_in_combat

}
