﻿agot_long_night_craven = {
	ai_honor <= 0
	ai_compassion <= 0
	OR = {
		
			ai_boldness <= -75
			
		
		AND = {
			ai_boldness <= 0
			ai_rationality >= 75
		}
		AND = {
			ai_greed >= 50
			ai_rationality <= -55
		}
		AND = {
			ai_greed >= 0
			ai_compassion <= -50
		}
	}
}


agot_long_night_villain = {
	ai_honor <= -50
	ai_compassion <= -50
	OR = {
		ai_honor >= 100
		ai_boldness < 0
		ai_sociability <= -50
		ai_greed >= 75
		ai_vengefulness >= 50
		ai_rationality <= 0
	}
}