﻿other_template = {
	age = { 6000 8000 }
	random_traits_list = {
		count = 1
		education_martial_2 = {}
		education_martial_3 = {}
		education_martial_4 = {}
	}
	trait = brave
	trait = logistician
	trait = wrathful
	trait = impatient
	trait = other_trait
	trait = spindly
	random_traits = no
	martial = {
		min_template_decent_skill
		max_template_decent_skill
	}

	after_creation = {
		give_random_commander_trait_effect = yes
	}
}