﻿
#########################
# Triggers for Province Terrain
#########################
is_wooded_trigger = {
	OR = {
		agot_is_forest_terrain = yes
		agot_is_jungle_terrain = yes
		agot_is_taiga_terrain = yes
	}
}

is_mountainous_trigger = {
	OR = {
		agot_is_mountains_terrain = yes
		agot_is_desert_mountains_terrain = yes
	}
}

is_mountainous_or_hilly_trigger = {
	OR = {
		agot_is_mountains_terrain = yes
		agot_is_desert_mountains_terrain = yes
		agot_is_hills_terrain = yes
	}
}

is_drylands_trigger = {
	OR = {
		agot_is_drylands_terrain = yes
		agot_is_steppe_terrain = yes
	}
}

is_desert_trigger = {
	OR = {
		agot_is_desert_terrain = yes
		agot_is_desert_mountains_terrain = yes
		agot_is_oasis_terrain = yes
	}
}

is_drylands_or_desert_trigger = {
	OR = {
		agot_is_drylands_terrain = yes
		agot_is_steppe_terrain = yes
		agot_is_desert_terrain = yes
		agot_is_desert_mountains_terrain = yes
		agot_is_oasis_terrain = yes
	}
}

is_wetland_trigger = {
	OR = {
		agot_is_wetlands_terrain = yes
		agot_is_floodplains_terrain = yes
		agot_is_oasis_terrain = yes
	}
}

is_flatlands_trigger = {
	OR = {
		agot_is_steppe_terrain = yes
		agot_is_plains_terrain = yes
		agot_is_farmlands_terrain = yes
	}
}

is_likely_to_contain_trees_trigger = {
	OR = {
		is_wooded_trigger = yes
		is_wetland_trigger = yes
		is_flatlands_trigger = yes
		agot_is_hills_terrain = yes
	}
}

holds_county_with_water_trigger = {
	any_held_county = {
		any_county_province = {
			NOR = {
				agot_is_desert_terrain = yes
				agot_is_desert_mountains_terrain = yes
			}
		}
	}
}
