﻿adventurer_recruit_local_interaction_major_cooldown = {
	if = {
		limit = { has_game_rule = adventurer_recruit_local_interaction_no_cooldown }
		value = 0
	}
	else_if = {
		limit = { has_game_rule = adventurer_recruit_local_interaction_minor_cooldown }
		value = 6
	}
	else_if = {
		limit = { has_game_rule = adventurer_recruit_local_interaction_medium_cooldown }
		value = 12
	}
	else_if = {
		limit = { has_game_rule = adventurer_recruit_local_interaction_major_cooldown }
		value = 36
	}
}
