yearly_global_pulse = {
	on_actions = { EHC_yearly_global_pulse }
}

EHC_yearly_global_pulse = {
	effect = {
		# Historical character spawner
		if = {
			limit = {
				NOT = {
					has_game_rule = no_historical_characters
				}
			}
			spawn_ehc_effect = yes
		}
		on_actions = {
			inspiration_maintenance_global_pulse
		}
	}
}
	
