﻿ #----------------------------------------------------------------------------------------------------
 ### Robin Hood Characters
 #----------------------------------------------------------------------------------------------------

rh_robin_hood = {
	name = "rh_Robin"
	dynasty = rh_hood
	diplomacy = 9
	martial = 6
	stewardship = 6
	intrigue = 13
	learning = 6
	prowess = 14
	religion = "catholic"
	culture = "english"
	trait = rh_merrymen
	trait = gregarious
	trait = brave
	trait = arrogant
	trait = beauty_good_2
	trait = education_martial_3
	trait = forest_fighter
	1157.9.8 = {
		birth = yes
	}
	1178.1.1 = {
		add_character_flag = special_laamp_char
		add_character_flag = do_not_generate_starting_family
		set_relation_best_friend = character:rh_little_john
		set_relation_friend = character:rh_friar_tuck
		set_relation_friend = character:rh_maid_marian
		# set_relation_friend = character:rh_richard_lee
		# set_relation_friend = character:rh_much_miller
		# set_relation_friend = character:rh_will_scarlet
		# set_relation_friend = character:rh_alan_a_dale
		# set_relation_friend = character:rh_arthur_a_bland
		set_relation_friend = character:204510
		give_nickname = nick_rh_hood
		add_trait = tourney_participant
		effect = {
			add_trait_xp = {
				trait = tourney_participant
				track = bow
				value = 100
			}
		}
	}
	# 1178.10.1 = {
		# add_courtier = character:rh_little_john
		# add_courtier = character:friar_tuck
		# add_courtier = character:maid_marian
		# add_courtier = character:rh_richard_lee
		# add_courtier = character:rh_much_miller
		# add_courtier = character:rh_will_scarlet
		# add_courtier = character:rh_alan_a_dale
		# add_courtier = character:rh_arthur_a_bland
	# }
	1257.9.8 = {
		death = yes
	}
}

rh_maid_marian = {
	name = "rh_Marian"
	female = yes
	diplomacy = 7
	martial = 4
	stewardship = 7
	intrigue = 5
	learning = 9
	prowess = 4
	religion = "catholic"
	culture = "english"
	trait = rh_merrymen
	trait = chaste
	trait = brave
	trait = honest
	trait = beauty_good_3
	trait = education_diplomacy_3
	1157.9.8 = {
		birth = yes
	}
	1257.9.8 = {
		death = yes
	}
}

rh_little_john = {
	name = "rh_John"
	diplomacy = 10
	martial = 12
	stewardship = 6
	intrigue = 6
	learning = 6
	prowess = 14
	religion = "catholic"
	culture = "english"
	trait = rh_merrymen
	trait = stubborn
	trait = brave
	trait = forgiving
	trait = loyal
	trait = giant
	trait = education_martial_2
	trait = forest_fighter
	1157.9.8 = {
		birth = yes
	}
	1257.9.8 = {
		death = yes
	}
}

rh_friar_tuck = {
	name = "rh_Tuck"
	diplomacy = 7
	martial = 6
	stewardship = 13
	intrigue = 6
	learning = 16
	prowess = 6
	religion = "catholic"
	culture = "english"
	trait = rh_merrymen
	trait = devoted
	trait = gluttonous
	trait = gregarious
	trait = generous
	trait = shrewd
	trait = education_learning_3
	trait = lifestyle_herbalist # for Physician officer position, does being a bee keeper count? He loves his mead.
	1157.9.8 = {
		birth = yes
	}
	1178.1.1 = {
		add_trait = lifestyle_reveler
		effect = {
			add_trait_xp = {
				trait = lifestyle_reveler
				value = 100
			}
		}
	}
	1257.9.8 = {
		death = yes
	}
}

rh_richard_lee = {
	name = "rh_Richard"
	diplomacy = 5
	martial = 7
	stewardship = 7
	intrigue = 5
	learning = 4
	prowess = 8
	religion = "catholic"
	culture = "english"
	trait = rh_merrymen
	trait = compassionate
	trait = trusting
	trait = brave
	trait = education_martial_1
	trait = forest_fighter
	1157.9.8 = {
		birth = yes
	}
	1257.9.8 = {
		death = yes
	}
}

rh_much_miller = {
	name = "rh_Much"
	diplomacy = 6
	martial = 6
	stewardship = 8
	intrigue = 4
	learning = 4
	prowess = 8
	religion = "catholic"
	culture = "english"
	trait = rh_merrymen
	trait = humble
	trait = brave
	trait = generous
	trait = education_martial_2
	trait = forest_fighter
	1157.9.8 = {
		birth = yes
	}
	1178.1.1 = {
		add_trait = lifestyle_hunter
		effect = {
			add_trait_xp = {
				trait = lifestyle_hunter
				track = hunter
				value = 50
			}
		}
	}
	1257.9.8 = {
		death = yes
	}
}

rh_will_scarlet = {
	name = "rh_Will"
	diplomacy = 5
	martial = 7
	stewardship = 4
	intrigue = 4
	learning = 4
	prowess = 12
	religion = "catholic"
	culture = "english"
	trait = rh_merrymen
	trait = impatient
	trait = brave
	trait = arrogant
	trait = education_martial_2
	trait = forest_fighter
	1157.9.8 = {
		birth = yes
	}
	1178.1.1 = {
		add_trait = lifestyle_blademaster
		effect = {
			add_trait_xp = {
				trait = lifestyle_blademaster
				value = 100
			}
		}
	}
	1257.9.8 = {
		death = yes
	}
}

rh_alan_a_dale = {
	name = "rh_Alan"
	diplomacy = 7
	martial = 4
	stewardship = 10
	intrigue = 6
	learning = 9
	prowess = 4
	religion = "catholic"
	culture = "english"
	trait = rh_merrymen
	trait = brave
	trait = gregarious
	trait = compassionate
	trait = poet
	trait = education_diplomacy_3
	1157.9.8 = {
		birth = yes
	}
	1178.1.1 = {
		add_trait = lifestyle_traveler
		effect = {
			add_trait_xp = {
				trait = lifestyle_traveler
				track = travel
				value = 50
			}
		}
	}
	1257.9.8 = {
		death = yes
	}
}

rh_arthur_a_bland = {
	name = "rh_Arthur"
	diplomacy = 7
	martial = 6
	stewardship = 4
	intrigue = 4
	learning = 4
	prowess = 11
	religion = "catholic"
	culture = "english"
	trait = rh_merrymen
	trait = calm
	trait = brave
	trait = humble
	trait = education_martial_2
	trait = forest_fighter
	1157.9.8 = {
		birth = yes
	}
	1178.1.1 = {
		add_trait = lifestyle_blademaster
		effect = {
			add_trait_xp = {
				trait = lifestyle_blademaster
				value = 50
			}
		}
	}
	1257.9.8 = {
		death = yes
	}
}

rh_guy_gisbourne = {
	name = "rh_Guy"
	diplomacy = 4
	martial = 8
	stewardship = 4
	intrigue = 4
	learning = 4
	prowess = 12
	religion = "catholic"
	culture = "english"
	trait = rh_merrymen
	trait = lustful
	trait = wrathful
	trait = ambitious
	trait = education_martial_2
	trait = reckless
	1157.9.8 = {
		birth = yes
	}
	1178.1.1 = {
		set_relation_rival = character:rh_robin_hood
		employer = rh_sheriff
		give_council_position = councillor_marshal
	}
	1257.9.8 = {
		death = yes
	}
}

rh_sheriff = {
	name = "rh_Sheriff"
	dynasty = rh_wendenal
	diplomacy = 4
	martial = 4
	stewardship = 12
	intrigue = 8
	learning = 4
	prowess = 4
	religion = "catholic"
	culture = "english"
	trait = rh_merrymen
	trait = wrathful
	trait = greedy
	trait = arrogant
	trait = craven
	trait = education_intrigue_3
	1157.9.8 = {
		birth = yes
	}
	1178.1.1 = {
		add_character_flag = do_not_generate_starting_family
		set_relation_nemesis = character:rh_robin_hood
		give_nickname = nick_rh_sheriff
	}
	1257.9.8 = {
		death = yes
	}
}

 #----------------------------------------------------------------------------------------------------
 ### Random Skill Value Samples
 #----------------------------------------------------------------------------------------------------

# Skills			Totals
# D+M+S+I+L+P		Sum without prowess (Sum with prowess)

# Landless Starting Event Followers
# PDX Dev note: We generate some starting courtiers for you so that you don't get irredeemably screwed at a basic laamp.
# 16+7+8+7+7+9		45 (54)
# 15+8+9+8+8+9		48 (57)
# 9+14+10+6+6+6		45 (51)
# 7+17+6+10+9+8		49 (57)
# 7+9+7+10+6+15		39 (57)
# 7+10+10+7+7+14	41 (55)
# 16+8+7+9+10+10	50 (60)	Highest
# 17+6+7+10+7+7		47 (54)
# 7+13+6+6+10+9		42 (51)
# 9+14+10+9+9+6		51 (57)
# 8+9+7+10+9+13		43 (56)
# 8+8+8+7+7+15		38 (53)
# 13+7+6+7+10+7		43 (50)
# 16+6+7+6+6+6		41 (47)	Lowest
# 7+15+6+9+10+10	47 (57)
# 7+13+10+6+7+9		43 (51)
# 7+9+10+9+8+16		43 (59)
# 6+10+10+9+9+13	44 (57)

	# Lowest = 47, Highest = 60, Average = 54.61 (Out of 18 samples)

# Marian
# 1+2+7+5+2+2		17 (19)
# 8+5+4+4+3+4		24 (28)
# 8+8+7+9+8+7		40 (47)	Tied for Highest, Highest with Prowess

# Little John
# 6+3+3+8+8+1		28 (29)
# 4+10+2+8+10+10	34 (44)
# 7+0+7+2+9+0		25 (25)

# Friar Tuck
# 6+4+1+8+10+7		29 (36)
# 7+7+6+10+0+2		30 (32)
# 9+1+5+9+4+1		28 (29)

# Richard at the Lee
# 3+4+2+9+4+8		22 (30)
# 9+0+3+5+9+5		26 (31)
# 6+6+8+7+0+6		27 (33)

# Much, the Miller's Son
# 5+6+8+0+3+5		22 (27)
# 5+7+1+4+1+6		18 (24)
# 5+10+1+8+10+4		34 (38)

# Will Scarlet
# 6+6+10+7+4+4		33 (37)
# 8+2+2+9+9+6		30 (36)
# 4+8+5+8+5+7		30 (37)

# Alan-a-Dale
# 6+0+0+1+9+0		16 (16)
# 7+10+6+7+1+9		31 (40)
# 1+3+2+5+1+1		12 (13)	Lowest

# Arthur a Bland
# 6+5+6+2+9+3		28 (31)
# 6+5+9+5+8+8		33 (41)
# 9+10+9+10+2+3		40 (43) Tied for Highest

# Guy of Gisbourne
# 3+5+4+1+2+9		15 (24)
# 7+9+0+1+6+7		23 (30)
# 8+3+9+3+4+5		27 (32)

# Sheriff
# 9+1+3+6+1+1		20 (21)
# 4+10+0+6+0+5		20 (25)
# 10+4+10+5+6+1		35 (36)

	# Lowest = 13, Highest = 47, Average = 31.13 (Out of 30 samples)