﻿slave = {
    icon = slave.dds
    name = slave.n
  	desc = slave.desc
	category = fame
	
	flag = can_not_marry
	inheritance_blocker = all
	claim_inheritance_blocker = all
	shown_in_ruler_designer = no
	
	# Effects
	general_opinion = -10
	health = -2.5
}

escaped_slave = {
    icon = escaped_slave.dds
	name = escaped_slave.n
	desc = escaped_slave.desc
	
	category = fame

	# Effects
	character_travel_safety = -15
	triggered_opinion = {
	opinion_modifier = escaped_slave_opinion
	ignore_opinion_value_if_same_trait = yes
	}
}	