﻿basic_is_valid_for_yearly_events_rtr_trigger = {
	highest_held_title_tier <= tier_county
	is_ai = no
	is_imprisoned = no
	NOT = { exists = involved_activity }
    is_travelling = no
	is_busy_in_events_unlocalised = no
	is_incapable = no
}

is_playable_character = {
	OR = {
	    is_ai = no
		is_landed = yes
		is_landless_administrative = yes
		is_landless_adventurer = yes
		is_landless_nomad = yes
	}
}

is_available_allow_travelling = {
	is_alive = yes
	OR = { 
	is_in_army = no
	this.knight_army.army_owner = this 
	}
	is_imprisoned = no
	is_incapable = no
	has_contagious_deadly_disease_trigger = no
	custom_description = {
		text = ALREADY_IN_ACTIVITY
		NOR = {
			exists = involved_activity
			has_variable = homage_liege_scope
			has_character_flag = meditation_character_flag
			has_character_flag = petition_liege_character_flag
			has_character_flag = holding_court_character_flag
			is_being_visited_on_tour_strict = yes
		}
	}
	custom_description = {
		text = ALREADY_PLANNING_ACTIVITY
		NOT = { has_character_flag = planning_an_activity }
	}
	# Variable set within the adventure inspiration events
	NOT = { has_variable = gone_adventuring }
}