﻿# Managing promotions for jobs

promotion_on_action = {
	trigger = {
	 OR = { # Can be promoted?
	 shop_trigger = yes
	 janitor_trigger = yes
	 beggar_trigger = yes
	 }
	 NOT = { has_trait = bastard }
	}
     effect = {
     promotion_effect = yes 
	}	
}

rank_up_on_action = {
 trigger = {
	 OR = { # Can be promoted?
	 initiate_trigger = yes
	 novice_trigger = yes
	 acolyte_trigger = yes
	 veteran_trigger = yes
	 master_trigger = yes
	 }
	}
	effect = {
	 society_rank_up_effect = yes
	}
}


 
	 