﻿house_modifier = {
	icon = stewardship_positive
	health = 0.5
	monthly_prestige = 0.1
}

farm_modifier = {
    icon = stewardship_positive
}
shop_modifier = {
    icon = stewardship_positive
}	

hof_support_modifier = {
    icon = piety_positive
	monthly_piety = 0.3
}

shop_assistant_modifier = {
    icon = stewardship_positive
	monthly_prestige = 0.1
}
shop_keeper_modifier = {
    icon = stewardship_positive
	monthly_prestige = 0.25
}
janitor_modifier = {
    icon = spoon_positive
	monthly_prestige = 0.1
}
royal_custodian_modifier = {
    icon = spoon_positive
	monthly_prestige = 0.25
}
beggar_modifier = {
    icon = economy_positive
	monthly_prestige = -0.1
}
thief_modifier = {
    icon = economy_positive
	monthly_prestige = 0.25
}	
hired_employee_modifier = {
    icon = stewardship_positive
	monthly_prestige = 0.35
}	
workforce_modifier = {
    icon = stewardship_positive
	monthly_prestige = 1
}
privileged_workforce_modifier = {
    icon = stewardship_negative
    monthly_prestige = -0.5
}	
homestead_modifier = {
    icon = stewardship_positive
	monthly_prestige = 0.5
	health = 1.1
}
multi_baron_modifier = {
   icon = stewardship_positive
   monthly_prestige = 0.5
   monthly_income_mult = 2
}
gathering_support_modifier = {
   icon = social_positive
   county_opinion_add = 10
}      
oppressed_modifier = {
   icon = social_negative
   general_opinion = -5
   monthly_prestige_gain_mult = -0.15
}
peasant_oppressed_modifier = {
   icon = social_negative
   general_opinion = -5
   monthly_prestige_gain_mult = -0.30
}
small_rations_modifier = {
   icon = spoon_positive
   negate_health_penalty_add = 1.0
}
well_fed_modifier = {
   icon = spoon_positive
   negate_health_penalty_add = 1.0
}
calming_fruit_modifier = {
   icon = magic_positive
   stress_gain_mult = -0.25
   health = 1
}   


## county modifiers 
locust_problem_modifier = {
  icon = magic_negative
  tax_mult = -0.5
  development_growth_factor = -0.1
}
baron_profit_modifier = {
  icon = stewardship_positive
  tax_mult = 1.1
  development_growth_factor = 0.1
}  
peasants_robbed_modifier = {
  icon = economy_negative
  county_opinion_add = -70
}  
## dynasty modifiers
lowborn_modifier = {
  icon = prestige_negative
  general_opinion = -5
  monthly_prestige_gain_mult = -0.5
}
priviliged_peasants_modifier = {
  icon = social_positive
  general_opinion = 5
  monthly_prestige_gain_mult = 0.5
}  
## artifact modifiers
novice_dagger_modifier = {
  icon = prowess_positive
  general_opinion = 5
  prowess = 3
  monthly_prestige = 0.1
}  
acolyte_armor_modifier = {
  icon = prowess_positive
  general_opinion = 10
  prowess = 6
  monthly_prestige = 0.5
}
veteran_sword_modifier = { 
  icon = prowess_positive
  general_opinion = 15
  prowess = 12
  monthly_prestige = 0.5
}
master_regalia_modifier = { 
  icon = social_positive
  general_opinion = 5
  prowess = 1
  monthly_prestige = 0.5
}