adventurers_beneficiary_select_interaction = { 
	category = interaction_category_diplomacy
	common_interaction = yes
	desc = adventurers_beneficiary_select_interaction_desc

	is_shown = {
		scope:actor = {
			is_ai = no
			is_landless_adventurer = yes
			NOT = { scope:recipient = var:val_beneficiary }
			NOT = { scope:recipient = scope:actor }
		}
		scope:recipient = {
			is_alive = yes
			#is_ruler = no
		}
	}

    auto_accept = yes

    ai_accept = {
        base = 100
    }

	on_accept = {
		scope:actor = {
			adventurers_beneficiary_assigned = { CHARACTER = scope:recipient }
			send_interface_message = {
				type = event_gold_neutral
				title = adventurer_beneficiary_selected_notif.t
				custom_tooltip = adventurer_beneficiary_selected_notif.desc
				right_icon = var:val_beneficiary
			}
		}
	}

	ai_will_do = {
		base = -10000
	}
}