﻿# These buildings are only for showing background graphics, e.g. the walls around holdings

# No Walls
walls_00 = {
	is_graphical_background = yes

	#AGOT Modified
	# asset = {
	# 	type = pdxmesh
	# 	name = "western_walls_00_mesh"
	# }
	asset = {
		type = pdxmesh
		name = "building_empty_mesh"
	}

	is_enabled = {
		OR = {
			AND = {
				is_county_capital = no
				fort_level < 1
			}
			# Using the no_wall holding graphics for cities with special walls so that they don't have double walls
			#AGOT Disabled
			# has_building_or_higher = "city_wall_of_toledo_01"			
			# has_building_or_higher = "roman_wall_of_lugo_01"
			# has_building_or_higher = "kano_walls_01"
			# has_building_or_higher = "jaisalmer_fort_01"
			# Herders shouldn't have walls
			scope:holder = {
				government_has_flag = government_is_herder
			}
			#AGOT Added
			this = province:4153
			has_holding_type = ruin_holding
			has_holding_type = unknown_holding
			has_holding_type = wilderness_holding

			#LEGACY OF VALYRIA ADDED
			empire = title:e_valyria
			empire = title:e_lands_of_long_summer
			# empire = title:e_valyrian_freehold
			duchy = title:d_elyria
		}
		NOT = {
			this = province:2819
			has_building_or_higher = agot_ten_towers_01
		}		
		NOT = {
			this = province:4241
			has_building_or_higher = agot_duskendale_01
		}			
		NOT = {
			this = province:4241
			has_building_or_higher = cow_duskendale_01
		}	
		NOT = {
			this = province:1686
			has_building_or_higher = agot_raventree_hall_01
		}
		NOT = {
			this = province:5303
			has_building_or_higher = yronwood_01
		}
		NOT = {
			this = province:3161
			has_building_or_higher = crag_01
		}
		NOT = {
			this = province:3161
			has_building_or_higher = crag_full
		}
		NOT = {
			this = province:4424
			has_building_or_higher = agot_ruins_hightide_02
		}
		NOT = {
			this = province:4424
			has_building_or_higher = agot_hightide_01
		}
		NOT = {
			this = province:3320
			has_building_or_higher = agot_starpike_01
		}
		NOT = {
			this = province:3823
			has_building_or_higher = agot_dunstonbury_01
		}
		NOT = {
			this = province:3289
			has_building_or_higher = agot_whitegrove_01
		}
		NOT = {
			this = province:4268
			has_building_or_higher = agot_rooks_rest_01
		}
		NOT = {
			this = province:4268
			has_building_or_higher = cow_rooks_rest_01
		}
		NOT = {
			this = province:4673
			has_building_or_higher = agot_blackhaven_01
		}
		NOT = {
			this = province:4772
			has_building_or_higher = broadarch_01
		}
		NOT = {
			this = province:3180
			has_building_or_higher = agot_castamere_01
		}
		NOT = {
			this = province:3180
			has_building_or_higher = 24castamere_01
		}
		NOT = {
			this = province:3180
			has_building_or_higher = agot_castamere_ruins_01
		}
		NOT = {
			this = province:5257
			has_building_or_higher = agot_starfall_01
		}
		NOT = {
			this = province:1729
			has_building_or_higher = agot_seagard_01
		}
		NOT = {
			this = province:4124
			has_building_or_higher = the_arbor_01
		}
		NOT = {
			this = province:4125
			title:b_ryamsport.title_province = { has_building_or_higher = the_arbor_01 }
		}
		NOT = {
			this = province:3354
			has_building_or_higher = hornhill_01
		}
		NOT = {
			this = province:2455
			has_building_or_higher = agot_runestone_01
		}
		NOT = {
			this = province:2455
			has_building_or_higher = cow_runestone_01
		}
		NOT = {
			this = province:247
			has_building_or_higher = agot_karhold_01
		}
		NOT = {
			this = province:1027
			has_building_or_higher = ironwrath_01
		}
		NOT = {
			this = province:1636
			has_building_or_higher = agot_rodriks_gift_01
		}
		NOT = {
			this = province:2867
			has_building_or_higher = fanghill_01
		}
		NOT = {
			this = province:4917
			has_building_or_higher = agot_evenfall_hall_01
		}
		NOT = {
			this = province:5264
			has_building_or_higher = high_hermitage_01
		}
		NOT = {
			this = province:3092
			has_building_or_higher = agot_ashemark_01
		}
		NOT = {
			this = province:1737
			has_building_or_higher = agot_oldstones_02
		}
		NOT = {
			this = province:2626
			has_building_or_higher = flint_tower_01
		}
		NOT = {
			this = province:940
			has_building_or_higher = agot_deepwood_motte_01
		}
		NOT = {
			this = province:1911
		}
		NOT = {
			this = province:1910
		}
	}
}

# Any city that must be sieged gets the basic walls
walls_01_tribal = {
	is_graphical_background = yes

	#AGOT Modified
	# asset = {
	# 	type = pdxmesh
	# 	names = {
	# 		"tribal_walls_01_a_mesh"
	# 	}
	# }
	asset = {
		type = pdxmesh
		names = {
			"building_empty_mesh"
		}
	}

	#AGOT Added, Shadow Tower, Casterly Rock, Bloody Gate
	asset = {
		type = pdxmesh
		names = {
			"building_empty_mesh"
		}
		provinces = { 8 2855 2859 2263 }
	}

	is_enabled = {
		OR = {
			is_county_capital = yes
			fort_level > 0
		}
		NOR = {
			# disabling this level of walled graphics for holdings with special walls and other fortifications so that they always look appropriately fortified. Note: If any of these buildings are given unique 3D assets, this should be looked at again.
			has_building_or_higher = "palisades_01"
			has_building_or_higher = "curtain_walls_01"
			has_building_or_higher = "hill_forts_01"
			has_building_or_higher = "ramparts_01"
			has_building_or_higher = "watchtowers_01"
			has_building_or_higher = "temple_citadel_01"
			#AGOT Disabled
			# has_building_or_higher = "theodosian_walls_01"
			# has_building_or_higher = "walls_of_benin_01"
			# has_building_or_higher = "walls_of_genoa_01"
			# has_building_or_higher = "aurelian_walls_01"
			# has_building_or_higher = "city_wall_of_toledo_01"
			# has_building_or_higher = "roman_wall_of_lugo_01"
			#AGOT Added
			has_building_or_higher = "building_moat_01"
			has_building_or_higher = "city_walls_01"
			this = province:4153

			AND = {
				this = province:2819
				has_building_or_higher = agot_ten_towers_01
			}					
			AND = {
				this = province:4241
				has_building_or_higher = agot_duskendale_01
			}			
			AND = {
				this = province:4241
				has_building_or_higher = cow_duskendale_01
			}	
			AND = {
				this = province:1686
				has_building_or_higher = agot_raventree_hall_01
			}		
			AND = {
				this = province:5303
				has_building_or_higher = yronwood_01
			}	
			AND = {
				this = province:3161
				has_building_or_higher = crag_01
			}
			AND = {
				this = province:3161
				has_building_or_higher = crag_full
			}
			AND = {
				this = province:4424
				has_building_or_higher = agot_ruins_hightide_02
			}
			AND = {
				this = province:4424
				has_building_or_higher = agot_hightide_01
			}
			AND = {
				this = province:3320
				has_building_or_higher = agot_starpike_01
			}
			AND = {
				this = province:3823
				has_building_or_higher = agot_dunstonbury_01
			}
			AND = {
				this = province:3289
				has_building_or_higher = agot_whitegrove_01
			}
			AND = {
				this = province:4268
				has_building_or_higher = agot_rooks_rest_01
			}
			AND = {
				this = province:4268
				has_building_or_higher = cow_rooks_rest_01
			}
			AND = {
				this = province:4673
				has_building_or_higher = agot_blackhaven_01
			}
			AND = {
				this = province:4772
				has_building_or_higher = broadarch_01
			}
			AND = {
				this = province:3180
				has_building_or_higher = agot_castamere_01
			}
			AND = {
				this = province:3180
				has_building_or_higher = 24castamere_01
			}
			AND = {
				this = province:3180
				has_building_or_higher = agot_castamere_ruins_01
			}
			AND = {
				this = province:5257
				has_building_or_higher = agot_starfall_01
			}
			AND = {
				this = province:1729
				has_building_or_higher = agot_seagard_01
			}
			AND = {
				this = province:4124
				has_building_or_higher = the_arbor_01
			}
			AND = {
				this = province:4125
				province:4124 = { has_building_or_higher = the_arbor_01 }
			}
			AND = {
				this = province:3354
				has_building_or_higher = hornhill_01
			}
			AND = {
				this = province:2455
				has_building_or_higher = agot_runestone_01
			}
			AND = {
				this = province:2455
				has_building_or_higher = cow_runestone_01
			}
			AND = {
				this = province:247
				has_building_or_higher = agot_karhold_01
			}
			AND = {
				this = province:1027
				has_building_or_higher = ironwrath_01
			}
			AND = {
				this = province:1636
				has_building_or_higher = agot_rodriks_gift_01
			}
			AND = {
				this = province:2867
				has_building_or_higher = fanghill_01
			}
			AND = {
				this = province:4917
				has_building_or_higher = agot_evenfall_hall_01
			}
			AND = {
				this = province:5264
				has_building_or_higher = high_hermitage_01
			}
			AND = {
				this = province:3092
				has_building_or_higher = agot_ashemark_01
			}
			AND = {
				this = province:1737
				has_building_or_higher = agot_oldstones_02
			}
			AND = {
				this = province:2626
				has_building_or_higher = flint_tower_01
			}
			AND = {
				this = province:940
				has_building_or_higher = agot_deepwood_motte_01
			}
			this = province:1911
			this = province:1910
		}
		# Nomads use custom walls
		scope:holder = { NOT = { government_has_flag = government_is_nomadic } }
	}
}

# Here the Fort Level building chains take control of the visuals
walls_01 = {
	is_graphical_background = yes

	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_regions = { graphical_western graphical_mediterranean graphical_india }
	}

	asset = {
		type = pdxmesh
		names = {
			"mena_walls_01_a_mesh"
			"mena_walls_01_b_mesh"

		}
		graphical_regions = { graphical_mena graphical_steppe }
	}

	#AGOT Disabled
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = the_northern_lords
	# 	graphical_cultures = { norse_building_gfx }
	# 	names = {
	# 		"fp1_norse_walls_01_mesh"
	# 	}
	# }

	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = the_northern_lords
	# 	graphical_cultures = { norse_building_gfx }
	# 	graphical_regions = { graphical_mena }
	# 	names = {
	# 		"fp1_norse_walls_01_mena_mesh"
	# 	}
	# }

	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = the_fate_of_iberia
	# 	graphical_cultures = { iberian_building_gfx }
	# 	graphical_regions = { graphical_mediterranean }
	# 	names = {
	# 		"fp2_building_iberian_wall_01_mesh"
	# 	}
	# }

	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = legacy_of_persia
	# 	graphical_cultures = { iranian_building_gfx }
	# 	graphical_regions = { graphical_mena graphical_india graphical_steppe }
	# 	names = {
	# 		"fp3_building_persian_walls_01_a_01_mesh"
	# 	}
	# }

	# # TGP Southeast Asia
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = all_under_heaven
	# 	graphical_cultures = { southeast_asian_building_gfx }
	# 	graphical_regions = { graphical_east_asia graphical_india }
	# 	names = {
	# 		"tgp_building_se_asia_wall_01_mesh"
	# 	}
	# }
	# # TGP China
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = all_under_heaven
	# 	graphical_cultures = { chinese_building_gfx }
	# 	graphical_regions = { graphical_east_asia graphical_steppe }
	# 	names = {
	# 		"tgp_building_chinese_wall_01_mesh"
	# 	}
	# }
	# # TGP Japan
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = all_under_heaven
	# 	graphical_cultures = { japanese_building_gfx }
	# 	graphical_regions = { graphical_east_asia graphical_steppe }
	# 	names = {
	# 		"tgp_building_japanese_wall_01_mesh"
	# 	}
	# }
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = all_under_heaven
	# 	graphical_cultures = { steppe_building_gfx }
	# 	governments = { steppe_admin_government celestial_government meritocratic_government }
	# 	graphical_regions = { graphical_east_asia graphical_steppe }
	# 	names = {
	# 		"tgp_building_chinese_wall_01_mesh"
	# 	}
	# }
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = khans_of_the_steppe
	# 	graphical_cultures = { steppe_building_gfx }
	# 	graphical_regions = { graphical_steppe }
	# 	governments = { nomad_government }
	# 	names = {
	# 		"mpo_mongol_wall_01_mesh"
	# 	}
	# }

	#AGOT Added, Shadow Tower, Casterly Rock, Bloody Gate
	asset = {
		type = pdxmesh
		names = {
			"building_empty_mesh"
		}
		provinces = { 8 2855 2859 2263 }
	}

	#AGOT Added, Dreadfort
	asset = {
		type = pdxmesh
		names = {
			"building_special_dreadfort_walls_mesh"
		}
		provinces = { 333 }
	}

	#AGOT Added, The Neck
	asset = {
		type = pdxmesh
		names = {
			"celtic_wall_01_a_mesh"
		}
		provinces = { 1310 1311 1312 1313 1314 1315 1316 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1445 1449 1452 1454 1456 1650 1651 1654 }
	}

	#AGOT Added, High Valyrians
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Crownlands
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		
	}

	#AGOT Added, Stormlands
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Dorne
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_01_mesh"
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_01_mesh"
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_01_a_01_mesh" 
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_01_a_01_mesh" 
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_01_a_01_mesh" 
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_01_mesh"
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_01_a_01_mesh" 
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Iron Islands
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_01_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_01_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_01_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_01_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_01_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_01_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_01_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Westerlands
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Riverlands
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_01_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_01_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_01_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_01_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_01_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_01_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_01_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Reach
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_northern_reach_01_mesh"
			"agot_walls_northern_reach_01_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_reach_01_mesh"
			"agot_walls_reach_01_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_desert_reach_01_mesh"
			"agot_walls_desert_reach_01_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_desert_reach_01_mesh"
			"agot_walls_desert_reach_01_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_northern_reach_01_mesh"
			"agot_walls_northern_reach_01_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_northern_reach_01_mesh"
			"agot_walls_northern_reach_01_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_desert_reach_01_mesh"
			"agot_walls_desert_reach_01_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Vale
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Mountains of the Moon
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_01_mesh"
			"slavic_wall_01_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_01_mesh"
			"slavic_wall_01_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_01_mesh"
			"slavic_wall_01_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_01_mesh"
			"slavic_wall_01_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_01_mesh"
			"slavic_wall_01_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_01_mesh"
			"slavic_wall_01_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_01_mesh"
			"slavic_wall_01_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, North
	asset = {
		type = pdxmesh
		names = {
			"brythonic_wall_01_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"brythonic_wall_01_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"brythonic_wall_01_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"brythonic_wall_01_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"brythonic_wall_01_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"brythonic_wall_01_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"brythonic_wall_01_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Braavos
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Pentos
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Myr
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_01_mesh"
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_01_mesh"
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_01_a_01_mesh" 
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_01_a_01_mesh" 
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_01_a_01_mesh" 
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_01_mesh"
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_01_a_01_mesh" 
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Tyrosh
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_01_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_01_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_01_mena_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_mena graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_01_mena_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_01_mena_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_01_mena_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_01_mena_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Lys
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Volantis
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Norvos
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_01_mesh"
			"slavic_wall_01_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_01_mesh"
			"slavic_wall_01_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_01_mesh"
			"slavic_wall_01_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_01_mesh"
			"slavic_wall_01_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_01_mesh"
			"slavic_wall_01_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_01_mesh"
			"slavic_wall_01_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_01_mesh"
			"slavic_wall_01_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Qohor
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Lorath
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Summer Islanders
	asset = {
		type = pdxmesh
		names = {
			"walls_02_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_02_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_02_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_02_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_02_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_02_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_02_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Sarnor
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Dothraki
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Ghis
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Qartheen
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_01_mesh"
			"ethiopian_walls_01_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, YiTish
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_01_mesh"
			"chinese_walls_01_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_01_mesh"
			"chinese_walls_01_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_01_mesh"
			"chinese_walls_01_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_01_mesh"
			"chinese_walls_01_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_01_mesh"
			"chinese_walls_01_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_01_mesh"
			"chinese_walls_01_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_01_mesh"
			"chinese_walls_01_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, MENA
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_01_a_mesh"
			"western_walls_01_b_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Norse
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_01_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_01_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_01_mena_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_mena graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_01_mena_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_01_mena_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_01_mena_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_01_mena_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Iberia
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_01_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_01_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_01_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_01_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_01_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_01_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_01_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Iranian
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_01_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_01_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_01_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_01_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_01_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_01_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_01_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_india }
	}

	#AGOT Added, Vanilla Southeast Asia
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_01_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_01_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_01_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_01_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_01_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_01_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_01_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_east_asia }
	}
	
	#AGOT Added, China
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_01_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_01_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_01_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_01_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_01_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_01_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_01_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Japan
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_01_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_01_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_01_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_01_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_01_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_01_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_01_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	is_enabled = {
		OR = {
			# These buildings will trigger the visual "upgrade" to this wall asset
			has_building_or_higher = "palisades_01"
			has_building_or_higher = "curtain_walls_01"
			has_building_or_higher = "hill_forts_01"
			has_building_or_higher = "ramparts_01"
			has_building_or_higher = "watchtowers_01"
			has_building_or_higher = "temple_citadel_01"
			scope:holder = {
				government_has_flag = government_is_nomadic
				root = { fort_level = 1 }
			}
			#AGOT Added
			has_building_or_higher = "building_moat_01"
			has_building_or_higher = "city_walls_01"
		}
		NOR = {
			# Disabling this level of walled graphics for holdings with special walls and other fortifications so that they always look appropriately fortified. Note: If any of these buildings are given unique 3D assets, this should be looked at again.
			has_building_or_higher = "palisades_02"
			has_building_or_higher = "curtain_walls_02"
			has_building_or_higher = "hill_forts_02"
			has_building_or_higher = "ramparts_02"
			has_building_or_higher = "watchtowers_02"
			has_building_or_higher = "temple_citadel_02"
			#AGOT Disabled
			# has_building_or_higher = "theodosian_walls_01"
			# has_building_or_higher = "walls_of_benin_01"
			# has_building_or_higher = "walls_of_genoa_01"
			# has_building_or_higher = "aurelian_walls_01"
			# has_building_or_higher = "city_wall_of_toledo_01"
			# has_building_or_higher = "roman_wall_of_lugo_01"
			#AGOT Added
			has_building_or_higher = "building_moat_02"
			has_building_or_higher = "city_walls_02"
			this = province:4153

			AND = {
				this = province:2819
				has_building_or_higher = agot_ten_towers_01
			}					
			AND = {
				this = province:4241
				has_building_or_higher = agot_duskendale_01
			}			
			AND = {
				this = province:4241
				has_building_or_higher = cow_duskendale_01
			}	
			AND = {
				this = province:1686
				has_building_or_higher = agot_raventree_hall_01
			}		
			AND = {
				this = province:5303
				has_building_or_higher = yronwood_01
			}	
			AND = {
				this = province:3161
				has_building_or_higher = crag_01
			}
			AND = {
				this = province:3161
				has_building_or_higher = crag_full
			}
			AND = {
				this = province:4424
				has_building_or_higher = agot_ruins_hightide_02
			}
			AND = {
				this = province:4424
				has_building_or_higher = agot_hightide_01
			}
			AND = {
				this = province:3320
				has_building_or_higher = agot_starpike_01
			}
			AND = {
				this = province:3823
				has_building_or_higher = agot_dunstonbury_01
			}
			AND = {
				this = province:3289
				has_building_or_higher = agot_whitegrove_01
			}
			AND = {
				this = province:4268
				has_building_or_higher = agot_rooks_rest_01
			}
			AND = {
				this = province:4268
				has_building_or_higher = cow_rooks_rest_01
			}
			AND = {
				this = province:4673
				has_building_or_higher = agot_blackhaven_01
			}
			AND = {
				this = province:4772
				has_building_or_higher = broadarch_01
			}
			AND = {
				this = province:3180
				has_building_or_higher = agot_castamere_01
			}
			AND = {
				this = province:3180
				has_building_or_higher = 24castamere_01
			}
			AND = {
				this = province:3180
				has_building_or_higher = agot_castamere_ruins_01
			}
			AND = {
				this = province:5257
				has_building_or_higher = agot_starfall_01
			}
			AND = {
				this = province:1729
				has_building_or_higher = agot_seagard_01
			}
			AND = {
				this = province:4124
				has_building_or_higher = the_arbor_01
			}
			AND = {
				this = province:4125
				province:4124 = { has_building_or_higher = the_arbor_01 }
			}
			AND = {
				this = province:3354
				has_building_or_higher = hornhill_01
			}
			AND = {
				this = province:2455
				has_building_or_higher = agot_runestone_01
			}
			AND = {
				this = province:2455
				has_building_or_higher = cow_runestone_01
			}
			AND = {
				this = province:247
				has_building_or_higher = agot_karhold_01
			}
			AND = {
				this = province:1027
				has_building_or_higher = ironwrath_01
			}
			AND = {
				this = province:1636
				has_building_or_higher = agot_rodriks_gift_01
			}
			AND = {
				this = province:2867
				has_building_or_higher = fanghill_01
			}
			AND = {
				this = province:4917
				has_building_or_higher = agot_evenfall_hall_01
			}
			AND = {
				this = province:5264
				has_building_or_higher = high_hermitage_01
			}
			AND = {
				this = province:3092
				has_building_or_higher = agot_ashemark_01
			}
			AND = {
				this = province:1737
				has_building_or_higher = agot_oldstones_02
			}
			AND = {
				this = province:2626
				has_building_or_higher = flint_tower_01
			}
			AND = {
				this = province:940
				has_building_or_higher = agot_deepwood_motte_01
			}
			this = province:1911
			this = province:1910
		}
	}
}

walls_02 = {
	is_graphical_background = yes

	asset = {
		type = pdxmesh
		graphical_regions = { graphical_western graphical_mediterranean graphical_india }
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
	}

	asset = {
		type = pdxmesh
		graphical_regions = { graphical_mena graphical_steppe }
		names = {
			"mena_walls_02_a_mesh"
			"mena_walls_02_a_mesh"
		}
	}

	#AGOT Disabled
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = the_northern_lords
	# 	graphical_cultures = { norse_building_gfx }
	# 	names = {
	# 		"fp1_norse_walls_02_mesh"
	# 	}
	# }

	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = the_northern_lords
	# 	graphical_cultures = { norse_building_gfx }
	# 	graphical_regions = { graphical_mena }
	# 	names = {
	# 		"fp1_norse_walls_02_mena_mesh"
	# 	}
	# }

	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = the_fate_of_iberia
	# 	graphical_cultures = { iberian_building_gfx }
	# 	graphical_regions = { graphical_mediterranean }
	# 	names = {
	# 		"fp2_building_iberian_wall_02_mesh"
	# 	}
	# }

	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = legacy_of_persia
	# 	graphical_cultures = { iranian_building_gfx }
	# 	graphical_regions = { graphical_mena graphical_india graphical_steppe }
	# 	names = {
	# 		"fp3_building_persian_walls_02_a_01_mesh"
	# 	}
	# }

	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = roads_to_power
	# 	graphical_cultures = { byzantine_building_gfx caucasian_building_gfx }
	# 	graphical_regions = { graphical_mediterranean }
	# 	names = {
	# 		"ep3_byzantine_walls_02_mesh"
	# 	}
	# }
	# # TGP Southeast Asia
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = all_under_heaven
	# 	graphical_cultures = { southeast_asian_building_gfx }
	# 	graphical_regions = { graphical_east_asia graphical_india }
	# 	names = {
	# 		"tgp_building_se_asia_wall_02_mesh"
	# 	}
	# }
	# # TGP China
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = all_under_heaven
	# 	graphical_cultures = { chinese_building_gfx }
	# 	graphical_regions = { graphical_east_asia graphical_steppe }
	# 	names = {
	# 		"tgp_building_chinese_wall_02_mesh"
	# 	}
	# }
	# # TGP Japan
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = all_under_heaven
	# 	graphical_cultures = { japanese_building_gfx }
	# 	graphical_regions = { graphical_east_asia graphical_steppe }
	# 	names = {
	# 		"tgp_building_japanese_wall_02_mesh"
	# 	}
	# }
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = all_under_heaven
	# 	governments = { steppe_admin_government celestial_government meritocratic_government }
	# 	graphical_cultures = { steppe_building_gfx }
	# 	graphical_regions = { graphical_east_asia graphical_steppe }
	# 	names = {
	# 		"tgp_building_chinese_wall_02_mesh"
	# 	}
	# }
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = khans_of_the_steppe
	# 	graphical_cultures = { steppe_building_gfx }
	# 	graphical_regions = { graphical_steppe }
	# 	governments = { nomad_government }
	# 	names = {
	# 		"mpo_mongol_wall_02_mesh"
	# 	}
	# }

	#AGOT Added, Shadow Tower, Casterly Rock, Bloody Gate
	asset = {
		type = pdxmesh
		names = {
			"building_empty_mesh"
		}
		provinces = { 8 2855 2859 2263 }
	}

	#AGOT Added, Dreadfort
	asset = {
		type = pdxmesh
		names = {
			"building_special_dreadfort_walls_mesh"
		}
		provinces = { 333 }
	}

	#AGOT Added, The Neck
	asset = {
		type = pdxmesh
		names = {
			"celtic_wall_01_a_mesh"
		}
		provinces = { 1310 1311 1312 1313 1314 1315 1316 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1445 1449 1452 1454 1456 1650 1651 1654 }
	}

	#AGOT Added, High Valyrians
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Crownlands
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Stormlands
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Dorne
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_02_mesh"
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_02_mesh"
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_02_a_01_mesh" 
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_02_a_01_mesh" 
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_02_a_01_mesh" 
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_02_mesh"
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_02_a_01_mesh" 
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Iron Islands
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_02_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_02_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_02_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_02_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_02_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_02_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_02_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Westerlands
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Riverlands
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_02_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_02_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_02_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_02_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_02_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_02_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_02_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Reach
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_northern_reach_02_mesh"
			"agot_walls_northern_reach_02_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_reach_02_mesh"
			"agot_walls_reach_02_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_desert_reach_02_mesh"
			"agot_walls_desert_reach_02_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_desert_reach_02_mesh"
			"agot_walls_desert_reach_02_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_northern_reach_02_mesh"
			"agot_walls_northern_reach_02_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_northern_reach_02_mesh"
			"agot_walls_northern_reach_02_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_desert_reach_02_mesh"
			"agot_walls_desert_reach_02_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Vale
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Mountains of the Moon
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_02_mesh"
			"slavic_wall_02_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_02_mesh"
			"slavic_wall_02_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_02_mesh"
			"slavic_wall_02_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_02_mesh"
			"slavic_wall_02_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_02_mesh"
			"slavic_wall_02_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_02_mesh"
			"slavic_wall_02_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_02_mesh"
			"slavic_wall_02_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, North
	asset = {
		type = pdxmesh
		names = {
			"celtic_wall_02_mesh"
			"celtic_wall_02_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"celtic_wall_02_mesh"
			"celtic_wall_02_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"celtic_wall_02_mesh"
			"celtic_wall_02_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"celtic_wall_02_mesh"
			"celtic_wall_02_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"celtic_wall_02_mesh"
			"celtic_wall_02_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"celtic_wall_02_mesh"
			"celtic_wall_02_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"celtic_wall_02_mesh"
			"celtic_wall_02_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Braavos
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Pentos
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_02_mesh" 
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Myr
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_02_mesh"
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_02_mesh"
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_02_a_01_mesh" 
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_02_a_01_mesh" 
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_02_a_01_mesh" 
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_02_mesh"
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_02_a_01_mesh" 
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Tyrosh
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_02_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_02_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_02_mena_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_mena graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_02_mena_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_02_mena_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_02_mena_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_02_mena_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Lys
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Volantis
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Norvos
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_02_mesh"
			"slavic_wall_02_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_02_mesh"
			"slavic_wall_02_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_02_mesh"
			"slavic_wall_02_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_02_mesh"
			"slavic_wall_02_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_02_mesh"
			"slavic_wall_02_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_02_mesh"
			"slavic_wall_02_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_02_mesh"
			"slavic_wall_02_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Qohor
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Lorath
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_02_a_mesh"
			"western_walls_02_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Summer Islanders
	asset = {
		type = pdxmesh
		names = {
			"walls_02_sea_mesh"
			"walls_02_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_02_sea_mesh"
			"walls_02_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_02_sea_mesh"
			"walls_02_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_02_sea_mesh"
			"walls_02_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_02_sea_mesh"
			"walls_02_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_02_sea_mesh"
			"walls_02_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_02_sea_mesh"
			"walls_02_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Sarnor
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Dothraki
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Ghis
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Qartheen
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_02_mesh"
			"ethiopian_walls_02_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, YiTish
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_02_mesh"
			"chinese_walls_02_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_02_mesh"
			"chinese_walls_02_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_02_mesh"
			"chinese_walls_02_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_02_mesh"
			"chinese_walls_02_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_02_mesh"
			"chinese_walls_02_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_02_mesh"
			"chinese_walls_02_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_02_mesh"
			"chinese_walls_02_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, MENA
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_02_a_mesh"
			"mena_walls_02_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_02_a_mesh"
			"mena_walls_02_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_02_a_mesh"
			"mena_walls_02_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_02_a_mesh"
			"mena_walls_02_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_02_a_mesh"
			"mena_walls_02_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_02_a_mesh"
			"mena_walls_02_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_02_a_mesh"
			"mena_walls_02_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Norse
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_02_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_02_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_02_mena_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_mena graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_02_mena_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_02_mena_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_02_mena_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_northern_lords
		names = {
			"fp1_norse_walls_02_mena_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Iberia
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_02_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_02_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_02_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_02_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_02_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_02_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_02_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Iranian
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_02_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_02_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_02_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_02_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_02_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_02_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_02_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Byzantine
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_02_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_02_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_02_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_02_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_02_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_02_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_02_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Vanilla Southeast Asia
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_02_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_02_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_02_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_02_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_02_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_02_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_02_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_east_asia }
	}
	
	#AGOT Added, China
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_02_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_02_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_02_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_02_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_02_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_02_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_02_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Japan
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_02_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_02_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_02_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_02_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_02_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_02_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_02_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	is_enabled = {
		OR = {
			# These buildings will trigger the visual "upgrade" to this wall asset
			has_building_or_higher = "palisades_02"
			has_building_or_higher = "curtain_walls_02"
			has_building_or_higher = "hill_forts_02"
			has_building_or_higher = "ramparts_02"
			has_building_or_higher = "watchtowers_02"
			has_building_or_higher = "temple_citadel_02"
			scope:holder = {
				government_has_flag = government_is_nomadic
				root = { fort_level = 2 }
			}
			#AGOT Added
			has_building_or_higher = "building_moat_02"
			has_building_or_higher = "city_walls_02"
		}
		NOR = {
			# Disabling this level of walled graphics for holdings with special walls and other fortifications so that they always look appropriately fortified. Note: If any of these buildings are given unique 3D assets, this should be looked at again.
			has_building_or_higher = "curtain_walls_03"
			has_building_or_higher = "hill_forts_03"
			has_building_or_higher = "ramparts_03"
			has_building_or_higher = "watchtowers_03"
			has_building_or_higher = "temple_citadel_03"
			#AGOT Disabled
			# has_building_or_higher = "theodosian_walls_01"
			# has_building_or_higher = "walls_of_benin_01"
			# has_building_or_higher = "walls_of_genoa_01"
			# has_building_or_higher = "aurelian_walls_01"
			# has_building_or_higher = "city_wall_of_toledo_01"
			# has_building_or_higher = "roman_wall_of_lugo_01"
			#AGOT Added
			has_building_or_higher = "building_moat_03"
			has_building_or_higher = "city_walls_03"
			this = province:4153
			AND = {
				this = province:2819
				has_building_or_higher = agot_ten_towers_01
			}					
			AND = {
				this = province:4241
				has_building_or_higher = agot_duskendale_01
			}			
			AND = {
				this = province:4241
				has_building_or_higher = cow_duskendale_01
			}	
			AND = {
				this = province:1686
				has_building_or_higher = agot_raventree_hall_01
			}		
			AND = {
				this = province:5303
				has_building_or_higher = yronwood_01
			}	
			AND = {
				this = province:3161
				has_building_or_higher = crag_01
			}
			AND = {
				this = province:3161
				has_building_or_higher = crag_full
			}
			AND = {
				this = province:4424
				has_building_or_higher = agot_ruins_hightide_02
			}
			AND = {
				this = province:4424
				has_building_or_higher = agot_hightide_01
			}
			AND = {
				this = province:3320
				has_building_or_higher = agot_starpike_01
			}
			AND = {
				this = province:3823
				has_building_or_higher = agot_dunstonbury_01
			}
			AND = {
				this = province:3289
				has_building_or_higher = agot_whitegrove_01
			}
			AND = {
				this = province:4268
				has_building_or_higher = agot_rooks_rest_01
			}
			AND = {
				this = province:4268
				has_building_or_higher = cow_rooks_rest_01
			}
			AND = {
				this = province:4673
				has_building_or_higher = agot_blackhaven_01
			}
			AND = {
				this = province:4772
				has_building_or_higher = broadarch_01
			}
			AND = {
				this = province:3180
				has_building_or_higher = agot_castamere_01
			}
			AND = {
				this = province:3180
				has_building_or_higher = 24castamere_01
			}
			AND = {
				this = province:3180
				has_building_or_higher = agot_castamere_ruins_01
			}
			AND = {
				this = province:5257
				has_building_or_higher = agot_starfall_01
			}
			AND = {
				this = province:1729
				has_building_or_higher = agot_seagard_01
			}
			AND = {
				this = province:4124
				has_building_or_higher = the_arbor_01
			}
			AND = {
				this = province:4125
				province:4124 = { has_building_or_higher = the_arbor_01 }
			}
			AND = {
				this = province:3354
				has_building_or_higher = hornhill_01
			}
			AND = {
				this = province:2455
				has_building_or_higher = agot_runestone_01
			}
			AND = {
				this = province:2455
				has_building_or_higher = cow_runestone_01
			}
			AND = {
				this = province:247
				has_building_or_higher = agot_karhold_01
			}
			AND = {
				this = province:1027
				has_building_or_higher = ironwrath_01
			}
			AND = {
				this = province:1636
				has_building_or_higher = agot_rodriks_gift_01
			}
			AND = {
				this = province:2867
				has_building_or_higher = fanghill_01
			}
			AND = {
				this = province:4917
				has_building_or_higher = agot_evenfall_hall_01
			}
			AND = {
				this = province:5264
				has_building_or_higher = high_hermitage_01
			}
			AND = {
				this = province:3092
				has_building_or_higher = agot_ashemark_01
			}
			AND = {
				this = province:1737
				has_building_or_higher = agot_oldstones_02
			}
			AND = {
				this = province:2626
				has_building_or_higher = flint_tower_01
			}
			AND = {
				this = province:940
				has_building_or_higher = agot_deepwood_motte_01
			}
			this = province:1911
			this = province:1910
		}
	}
}

walls_03 = {
	is_graphical_background = yes

	asset = {
		type = pdxmesh
		graphical_regions = { graphical_western }
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
	}

	asset = {
		type = pdxmesh
		graphical_regions = { graphical_mediterranean }
		names = {
			"mediterranean_walls_03_a_mesh"
			"mediterranean_walls_03_a_mesh"
		}
	}

	asset = {
		type = pdxmesh
		graphical_regions = { graphical_mena graphical_steppe }
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
	}

	asset = {
		type = pdxmesh
		graphical_regions = { graphical_india }
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
	}

	#AGOT Disabled
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = the_fate_of_iberia
	# 	graphical_cultures = { iberian_building_gfx }
	# 	graphical_regions = { graphical_mediterranean }
	# 	names = {
	# 		"fp2_building_iberian_wall_03_mesh"
	# 	}
	# }

	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = legacy_of_persia
	# 	graphical_cultures = { iranian_building_gfx }
	# 	graphical_regions = { graphical_mena graphical_india graphical_steppe }
	# 	names = {
	# 		"fp3_building_persian_walls_03_a_01_mesh"
	# 	}
	# }

	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = roads_to_power
	# 	graphical_cultures = { byzantine_building_gfx caucasian_building_gfx }
	# 	graphical_regions = { graphical_mediterranean }
	# 	names = {
	# 		"ep3_byzantine_walls_03_mesh"
	# 	}
	# }
	# # TGP Southeast Asia
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = all_under_heaven
	# 	graphical_cultures = { southeast_asian_building_gfx }
	# 	graphical_regions = { graphical_east_asia graphical_india }
	# 	names = {
	# 		"tgp_building_se_asia_wall_03_mesh"
	# 	}
	# }
	# # TGP China
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = all_under_heaven
	# 	graphical_cultures = { chinese_building_gfx }
	# 	graphical_regions = { graphical_east_asia graphical_steppe }
	# 	names = {
	# 		"tgp_building_chinese_wall_03_mesh"
	# 	}
	# }
	# # TGP Japan
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = all_under_heaven
	# 	graphical_cultures = { japanese_building_gfx }
	# 	graphical_regions = { graphical_east_asia graphical_steppe }
	# 	names = {
	# 		"tgp_building_japanese_wall_03_mesh"
	# 	}
	# }
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = all_under_heaven
	# 	graphical_cultures = { steppe_building_gfx }
	# 	governments = { steppe_admin_government celestial_government meritocratic_government }
	# 	graphical_regions = { graphical_east_asia }
	# 	names = {
	# 		"tgp_building_chinese_wall_03_mesh"
	# 	}
	# }

	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = khans_of_the_steppe
	# 	graphical_cultures = { steppe_building_gfx }
	# 	graphical_regions = { graphical_steppe }
	# 	governments = { nomad_government }
	# 	names = {
	# 		"mpo_mongol_wall_03_mesh"
	# 	}
	# }

	#AGOT Added, Shadow Tower, Casterly Rock, Bloody Gate
	asset = {
		type = pdxmesh
		names = {
			"building_empty_mesh"
		}
		provinces = { 8 2855 2859 2263 }
	}

	#AGOT Added, Dreadfort
	asset = {
		type = pdxmesh
		names = {
			"building_special_dreadfort_walls_mesh"
		}
		provinces = { 333 }
	}

	#AGOT Added, The Neck
	asset = {
		type = pdxmesh
		names = {
			"celtic_wall_01_mesh"
		}
		provinces = { 1310 1311 1312 1313 1314 1315 1316 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1445 1449 1452 1454 1456 1650 1651 1654 }
	}

	#AGOT Added, High Valyrians
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Crownlands
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_03_a_mesh"
			"mediterranean_walls_03_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Stormlands
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_03_a_mesh"
			"mediterranean_walls_03_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Dorne
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_03_mesh"
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_03_mesh"
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_03_a_01_mesh" 
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_03_a_01_mesh" 
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_03_a_01_mesh" 
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_03_mesh"
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_03_a_01_mesh" 
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Iron Islands
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_03_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_03_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_03_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_03_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_03_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_03_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_03_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Westerlands
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_03_a_mesh"
			"mediterranean_walls_03_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Riverlands
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_03_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_03_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_03_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_03_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_03_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_03_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_03_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Reach
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_northern_reach_03_mesh"
			"agot_walls_northern_reach_03_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_reach_03_mesh"
			"agot_walls_reach_03_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_desert_reach_03_mesh"
			"agot_walls_desert_reach_03_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_desert_reach_03_mesh"
			"agot_walls_desert_reach_03_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_northern_reach_03_mesh"
			"agot_walls_northern_reach_03_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_northern_reach_03_mesh"
			"agot_walls_northern_reach_03_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_desert_reach_03_mesh"
			"agot_walls_desert_reach_03_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Vale
	asset = {
		type = pdxmesh
		names = {
			"magyar_walls_03_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"magyar_walls_03_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"magyar_walls_03_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"magyar_walls_03_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Mountains of the Moon
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_03_mesh"
			"slavic_wall_03_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_03_mesh"
			"slavic_wall_03_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_03_mesh"
			"slavic_wall_03_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_03_mesh"
			"slavic_wall_03_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_03_mesh"
			"slavic_wall_03_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_03_mesh"
			"slavic_wall_03_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_03_mesh"
			"slavic_wall_03_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, North
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_03_a_mesh"
			"mediterranean_walls_03_a_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Braavos
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_03_a_mesh"
			"mediterranean_walls_03_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Pentos
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_03_mesh" 
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_03_mesh" 
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_03_mesh" 
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_03_mesh" 
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_03_mesh" 
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_03_mesh" 
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_03_mesh" 
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Myr
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_03_mesh"
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_03_mesh"
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_03_a_01_mesh" 
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_03_a_01_mesh" 
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_03_a_01_mesh" 
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_03_mesh"
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_03_a_01_mesh" 
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Tyrosh
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_03_a_mesh"
			"mediterranean_walls_03_a_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Lys
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_03_a_mesh"
			"mediterranean_walls_03_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Volantis
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_03_a_mesh"
			"mediterranean_walls_03_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Norvos
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_03_mesh"
			"slavic_wall_03_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_03_mesh"
			"slavic_wall_03_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_03_mesh"
			"slavic_wall_03_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_03_mesh"
			"slavic_wall_03_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_03_mesh"
			"slavic_wall_03_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_03_mesh"
			"slavic_wall_03_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_03_mesh"
			"slavic_wall_03_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Qohor
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_03_a_mesh"
			"mediterranean_walls_03_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Lorath
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_03_a_mesh"
			"mediterranean_walls_03_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Summer Islanders
	asset = {
		type = pdxmesh
		names = {
			"walls_04_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_04_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_04_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_04_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_04_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_04_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_04_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Sarnor
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Dothraki
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Ghis
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Qartheen
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_03_mesh"
			"ethiopian_walls_03_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_03_mesh"
			"ethiopian_walls_03_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_03_mesh"
			"ethiopian_walls_03_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_03_mesh"
			"ethiopian_walls_03_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_03_mesh"
			"ethiopian_walls_03_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_03_mesh"
			"ethiopian_walls_03_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_03_mesh"
			"ethiopian_walls_03_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, YiTish
	asset = {
		type = pdxmesh
		names = {
			"korean_walls_03_mesh"
			"korean_walls_03_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"korean_walls_03_mesh"
			"korean_walls_03_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_03_mesh"
			"chinese_walls_03_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_03_mesh"
			"chinese_walls_03_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_03_mesh"
			"chinese_walls_03_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"korean_walls_03_mesh"
			"korean_walls_03_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_03_mesh"
			"chinese_walls_03_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, MENA
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Norse
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_03_a_mesh"
			"mediterranean_walls_03_a_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_03_a_mesh"
			"mena_walls_03_a_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_03_a_mesh"
			"india_walls_03_a_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Iberia
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_03_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_03_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_03_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_03_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_03_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_03_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_03_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Iranian
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_03_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_03_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_03_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_03_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_03_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_03_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_03_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Byzantine
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_03_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_03_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_03_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_03_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_03_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_03_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_03_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Vanilla Southeast Asia
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_03_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_03_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_03_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_03_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_03_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_03_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_03_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_east_asia }
	}
	
	#AGOT Added, China
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_03_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_03_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_03_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_03_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_03_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_03_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_03_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Japan
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_03_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_03_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_03_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_03_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_03_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_03_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_03_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	is_enabled = {
		scope:holder = {
			NOT = { government_has_flag = government_is_tribal }
		}
		OR = {
			# These buildings will trigger the visual "upgrade" to this wall asset
			has_building_or_higher = "curtain_walls_03"
			has_building_or_higher = "hill_forts_03"
			has_building_or_higher = "ramparts_03"
			has_building_or_higher = "watchtowers_03"
			has_building_or_higher = "temple_citadel_03"
			#AGOT Disabled
			# has_building_or_higher = "walls_of_benin_01"
			# has_building_or_higher = "walls_of_genoa_01"
			# has_building_or_higher = "aurelian_walls_01"
			#AGOT Added
			has_building_or_higher = "building_moat_03"
			has_building_or_higher = "city_walls_03"
			scope:holder = {
				government_has_flag = government_is_nomadic
				root = { fort_level = 3 }
			}
		}
		NOR = {
			# Disabling this level of walled graphics for holdings with special walls and other fortifications so that they always look appropriately fortified. Note: If any of these buildings are given unique 3D assets, this should be looked at again.
			has_building_or_higher = "curtain_walls_06"
			has_building_or_higher = "hill_forts_06"
			has_building_or_higher = "ramparts_06"
			has_building_or_higher = "watchtowers_06"
			has_building_or_higher = "temple_citadel_04"
			#AGOT Disabled
			# has_building_or_higher = "theodosian_walls_01"
			# has_building_or_higher = "city_wall_of_toledo_01"
			# has_building_or_higher = "roman_wall_of_lugo_01"
			#AGOT Added
			has_building_or_higher = "building_moat_06"
			has_building_or_higher = "city_walls_04"
			this = province:4153
			#AGOT Disabled
			# has_building_or_higher = "theodosian_walls_01"
			# has_building_or_higher = "city_wall_of_toledo_01"
			# has_building_or_higher = "roman_wall_of_lugo_01"
			AND = {
				this = province:2819
				has_building_or_higher = agot_ten_towers_01
			}					
			AND = {
				this = province:4241
				has_building_or_higher = agot_duskendale_01
			}			
			AND = {
				this = province:4241
				has_building_or_higher = cow_duskendale_01
			}	
			AND = {
				this = province:1686
				has_building_or_higher = agot_raventree_hall_01
			}		
			AND = {
				this = province:5303
				has_building_or_higher = yronwood_01
			}	
			AND = {
				this = province:3161
				has_building_or_higher = crag_01
			}
			AND = {
				this = province:3161
				has_building_or_higher = crag_full
			}
			AND = {
				this = province:4424
				has_building_or_higher = agot_ruins_hightide_02
			}
			AND = {
				this = province:4424
				has_building_or_higher = agot_hightide_01
			}
			AND = {
				this = province:3320
				has_building_or_higher = agot_starpike_01
			}
			AND = {
				this = province:3823
				has_building_or_higher = agot_dunstonbury_01
			}
			AND = {
				this = province:3289
				has_building_or_higher = agot_whitegrove_01
			}
			AND = {
				this = province:4268
				has_building_or_higher = agot_rooks_rest_01
			}
			AND = {
				this = province:4268
				has_building_or_higher = cow_rooks_rest_01
			}
			AND = {
				this = province:4673
				has_building_or_higher = agot_blackhaven_01
			}
			AND = {
				this = province:4772
				has_building_or_higher = broadarch_01
			}
			AND = {
				this = province:3180
				has_building_or_higher = agot_castamere_01
			}
			AND = {
				this = province:3180
				has_building_or_higher = 24castamere_01
			}
			AND = {
				this = province:3180
				has_building_or_higher = agot_castamere_ruins_01
			}
			AND = {
				this = province:5257
				has_building_or_higher = agot_starfall_01
			}
			AND = {
				this = province:1729
				has_building_or_higher = agot_seagard_01
			}
			AND = {
				this = province:4124
				has_building_or_higher = the_arbor_01
			}
			AND = {
				this = province:4125
				province:4124 = { has_building_or_higher = the_arbor_01 }
			}
			AND = {
				this = province:3354
				has_building_or_higher = hornhill_01
			}
			AND = {
				this = province:2455
				has_building_or_higher = agot_runestone_01
			}
			AND = {
				this = province:2455
				has_building_or_higher = cow_runestone_01
			}
			AND = {
				this = province:247
				has_building_or_higher = agot_karhold_01
			}
			AND = {
				this = province:1027
				has_building_or_higher = ironwrath_01
			}
			AND = {
				this = province:1636
				has_building_or_higher = agot_rodriks_gift_01
			}
			AND = {
				this = province:2867
				has_building_or_higher = fanghill_01
			}
			AND = {
				this = province:4917
				has_building_or_higher = agot_evenfall_hall_01
			}
			AND = {
				this = province:5264
				has_building_or_higher = high_hermitage_01
			}
			AND = {
				this = province:3092
				has_building_or_higher = agot_ashemark_01
			}
			AND = {
				this = province:1737
				has_building_or_higher = agot_oldstones_02
			}
			AND = {
				this = province:2626
				has_building_or_higher = flint_tower_01
			}
			AND = {
				this = province:940
				has_building_or_higher = agot_deepwood_motte_01
			}
			this = province:1911
			this = province:1910
		}
	}
}

walls_04 = {
	is_graphical_background = yes

	asset = {
		type = pdxmesh
		graphical_regions = { graphical_western }
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
	}

	asset = {
		type = pdxmesh
		graphical_regions = { graphical_mediterranean }
		names = {
			"mediterranean_walls_04_a_mesh"
			"mediterranean_walls_04_a_mesh"
		}
	}

	asset = {
		type = pdxmesh
		graphical_regions = { graphical_mena graphical_steppe }
		names = {
			"mena_walls_04_a_mesh"
			"mena_walls_04_a_mesh"
		}
	}

	asset = {
		type = pdxmesh
		graphical_regions = { graphical_india }
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
	}

	#AGOT Disabled
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = the_fate_of_iberia
	# 	graphical_cultures = { iberian_building_gfx }
	# 	graphical_regions = { graphical_mediterranean }
	# 	names = {
	# 		"fp2_building_iberian_wall_04_mesh"
	# 	}
	# }

	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = legacy_of_persia
	# 	graphical_cultures = { iranian_building_gfx }
	# 	graphical_regions = { graphical_mena graphical_india  graphical_steppe }
	# 	names = {
	# 		"fp3_building_persian_walls_04_a_01_mesh"
	# 	}
	# }

	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = roads_to_power
	# 	graphical_cultures = { byzantine_building_gfx caucasian_building_gfx }
	# 	graphical_regions = { graphical_mediterranean }
	# 	names = {
	# 		"ep3_byzantine_walls_04_mesh"
	# 	}
	# }
	# # TGP Southeast Asia
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = all_under_heaven
	# 	graphical_cultures = { southeast_asian_building_gfx }
	# 	graphical_regions = { graphical_east_asia graphical_india }
	# 	names = {
	# 		"tgp_building_se_asia_wall_04_mesh"
	# 	}
	# }
	# # TGP China
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = all_under_heaven
	# 	graphical_cultures = { chinese_building_gfx }
	# 	graphical_regions = { graphical_east_asia graphical_steppe }
	# 	names = {
	# 		"tgp_building_chinese_wall_04_mesh"
	# 	}
	# }
	# # TGP Japan
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = all_under_heaven
	# 	graphical_cultures = { japanese_building_gfx }
	# 	graphical_regions = { graphical_east_asia graphical_steppe }
	# 	names = {
	# 		"tgp_building_japanese_wall_04_mesh"
	# 	}
	# }
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = all_under_heaven
	# 	graphical_cultures = { steppe_building_gfx }
	# 	governments = { steppe_admin_government celestial_government meritocratic_government }
	# 	graphical_regions = { graphical_east_asia }
	# 	names = {
	# 		"tgp_building_chinese_wall_04_mesh"
	# 	}
	# }
	# asset = {
	# 	type = pdxmesh
	# 	requires_dlc_flag = khans_of_the_steppe
	# 	graphical_cultures = { steppe_building_gfx }
	# 	graphical_regions = { graphical_steppe }
	# 	governments = { nomad_government }
	# 	names = {
	# 		"mpo_mongol_wall_04_mesh"
	# 	}
	# }

	#AGOT Added, Shadow Tower, Casterly Rock, Bloody Gate
	asset = {
		type = pdxmesh
		names = {
			"building_empty_mesh"
		}
		provinces = { 8 2855 2859 2263 }
	}

	#AGOT Added, Hammerhorn
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_hammerhorn_mesh"
		}
		provinces = { 2756 }
	}
	#AGOT Added, Dreadfort
	asset = {
		type = pdxmesh
		names = {
			"building_special_dreadfort_walls_mesh"
		}
		provinces = { 333 }
	}

	#AGOT Added, The Neck
	asset = {
		type = pdxmesh
		names = {
			"celtic_wall_01_mesh"
		}
		provinces = { 1310 1311 1312 1313 1314 1315 1316 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1445 1449 1452 1454 1456 1650 1651 1654 }
	}

	#AGOT Added, High Valyrians
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_04_a_mesh"
			"mediterranean_walls_04_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_04_a_mesh"
			"mena_walls_04_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { high_valyrian_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Crownlands
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_04_a_mesh"
			"mediterranean_walls_04_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_04_a_mesh"
			"mena_walls_04_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { crownlands_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Stormlands
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_04_a_mesh"
			"mediterranean_walls_04_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_04_a_mesh"
			"mena_walls_04_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { stormlands_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Dorne
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_04_mesh"
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_04_mesh"
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_04_a_01_mesh" 
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_04_a_01_mesh" 
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_04_a_01_mesh" 
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_04_mesh"
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_04_a_01_mesh" 
		}
		graphical_cultures = { dornish_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Iron Islands
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_04_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_04_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_04_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_04_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_04_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_04_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_ironborn_04_mesh"
		}
		graphical_cultures = { ironmen_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Westerlands
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_04_a_mesh"
			"mediterranean_walls_04_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_04_a_mesh"
			"mena_walls_04_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { westerman_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Riverlands
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_04_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_04_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_04_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_04_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_04_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_04_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_riverlands_04_mesh"
		}
		graphical_cultures = { riverlander_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Reach
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_northern_reach_04_mesh"
			"agot_walls_northern_reach_04_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_reach_04_mesh"
			"agot_walls_reach_04_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_desert_reach_04_mesh"
			"agot_walls_desert_reach_04_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_desert_reach_04_mesh"
			"agot_walls_desert_reach_04_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_northern_reach_04_mesh"
			"agot_walls_northern_reach_04_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_northern_reach_04_mesh"
			"agot_walls_northern_reach_04_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"agot_walls_desert_reach_04_mesh"
			"agot_walls_desert_reach_04_mesh"
		}
		graphical_cultures = { reach_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Vale
	asset = {
		type = pdxmesh
		names = {
			"magyar_walls_04_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"magyar_walls_04_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_04_a_mesh"
			"mena_walls_04_a_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"magyar_walls_04_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"magyar_walls_04_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { andal_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Mountains of the Moon
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_04_mesh"
			"slavic_wall_04_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_04_mesh"
			"slavic_wall_04_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_04_mesh"
			"slavic_wall_04_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_04_mesh"
			"slavic_wall_04_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_04_mesh"
			"slavic_wall_04_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_04_mesh"
			"slavic_wall_04_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_04_mesh"
			"slavic_wall_04_mesh"
		}
		graphical_cultures = { red_andal_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, North
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_04_a_mesh"
			"mediterranean_walls_04_a_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_04_a_mesh"
			"mena_walls_04_a_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { barrow_building_gfx first_man_building_gfx crannogman_building_gfx wildling_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Braavos
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_04_a_mesh"
			"mediterranean_walls_04_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_04_a_mesh"
			"mena_walls_04_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { braavosi_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Pentos
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_04_mesh" 
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_04_mesh" 
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_04_mesh" 
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_04_mesh" 
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_04_mesh" 
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_04_mesh" 
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_04_mesh" 
		}
		graphical_cultures = { pentoshi_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Myr
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_04_mesh"
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_04_mesh"
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_04_a_01_mesh" 
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_04_a_01_mesh" 
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_04_a_01_mesh" 
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_04_mesh"
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_04_a_01_mesh" 
		}
		graphical_cultures = { myrish_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Tyrosh
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_04_a_mesh"
			"mediterranean_walls_04_a_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_04_a_mesh"
			"mena_walls_04_a_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { tyrosh_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Lys
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_04_a_mesh"
			"mediterranean_walls_04_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_04_a_mesh"
			"mena_walls_04_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { lyseni_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Volantis
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_04_a_mesh"
			"mediterranean_walls_04_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_04_a_mesh"
			"mena_walls_04_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { volantene_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Norvos
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_04_mesh"
			"slavic_wall_04_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_04_mesh"
			"slavic_wall_04_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_04_mesh"
			"slavic_wall_04_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_04_mesh"
			"slavic_wall_04_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_04_mesh"
			"slavic_wall_04_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_04_mesh"
			"slavic_wall_04_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"slavic_wall_04_mesh"
			"slavic_wall_04_mesh"
		}
		graphical_cultures = { norvoshi_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Qohor
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_04_a_mesh"
			"mediterranean_walls_04_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_04_a_mesh"
			"mena_walls_04_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { qohorik_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Lorath
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_04_a_mesh"
			"mediterranean_walls_04_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_04_a_mesh"
			"mena_walls_04_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_03_a_mesh"
			"western_walls_03_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { lorathi_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Summer Islanders
	asset = {
		type = pdxmesh
		names = {
			"walls_05_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_05_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_05_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_05_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_05_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_05_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"walls_05_sea_mesh"
		}
		graphical_cultures = { summer_islander_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Sarnor
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { sarnori_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Dothraki
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { dothraki_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Ghis
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"cemanahuac_wall_02_mesh"
		}
		graphical_cultures = { ghis_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Qartheen
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_04_mesh"
			"ethiopian_walls_04_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_04_mesh"
			"ethiopian_walls_04_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_04_mesh"
			"ethiopian_walls_04_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_04_mesh"
			"ethiopian_walls_04_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_04_mesh"
			"ethiopian_walls_04_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_04_mesh"
			"ethiopian_walls_04_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"ethiopian_walls_04_mesh"
			"ethiopian_walls_04_mesh"
		}
		graphical_cultures = { qartheen_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, YiTish
	asset = {
		type = pdxmesh
		names = {
			"korean_walls_04_mesh"
			"korean_walls_04_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"korean_walls_03_mesh"
			"korean_walls_03_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_04_mesh"
			"chinese_walls_04_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_04_mesh"
			"chinese_walls_04_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_04_mesh"
			"chinese_walls_04_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"korean_walls_03_mesh"
			"korean_walls_03_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"chinese_walls_04_mesh"
			"chinese_walls_04_mesh"
		}
		graphical_cultures = { yitish_building_gfx hyrkoon_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, MENA
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_04_a_mesh"
			"mediterranean_walls_04_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_04_a_mesh"
			"mena_walls_04_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Norse
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		names = {
			"mediterranean_walls_04_a_mesh"
			"mediterranean_walls_04_a_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		names = {
			"mena_walls_04_a_mesh"
			"mena_walls_04_a_mesh"
		}
		graphical_cultures = { mena_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		names = {
			"western_walls_04_a_mesh"
			"western_walls_04_a_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		names = {
			"india_walls_04_a_mesh"
			"india_walls_04_a_mesh"
		}
		graphical_cultures = { norse_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Iberia
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_04_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_04_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_04_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_04_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_04_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_04_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = the_fate_of_iberia
		names = {
			"fp2_building_iberian_wall_04_mesh"
		}
		graphical_cultures = { iberian_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Iranian
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_04_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_04_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_04_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_04_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_04_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_04_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = legacy_of_persia
		names = {
			"fp3_building_persian_walls_04_a_01_mesh" 
		}
		graphical_cultures = { iranian_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Byzantine
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_04_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_04_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_04_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_04_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_04_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_04_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = roads_to_power
		names = {
			"ep3_byzantine_walls_04_mesh" 
		}
		graphical_cultures = { byzantine_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Vanilla Southeast Asia
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_04_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_04_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_04_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_04_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_04_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_04_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_se_asia_wall_04_mesh"
		}
		graphical_cultures = { southeast_asian_building_gfx }
		graphical_regions = { graphical_east_asia }
	}
	
	#AGOT Added, China
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_04_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_04_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_04_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_04_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_04_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_04_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_chinese_wall_04_mesh"
		}
		graphical_cultures = { chinese_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	#AGOT Added, Japan
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_04_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_western }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_04_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_mediterranean }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_04_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_mena }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_04_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_india }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_04_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_steppe }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_04_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_siberia }
	}
	asset = {
		type = pdxmesh
		requires_dlc_flag = all_under_heaven
		names = {
			"tgp_building_japanese_wall_04_mesh"
		}
		graphical_cultures = { japanese_building_gfx }
		graphical_regions = { graphical_east_asia }
	}

	is_enabled = {
		scope:holder = {
			NOT = { government_has_flag = government_is_tribal }
		}
		OR = {
			# These buildings will trigger the visual "upgrade" to this wall asset
			has_building_or_higher = "curtain_walls_06"
			has_building_or_higher = "hill_forts_06"
			has_building_or_higher = "ramparts_06"
			has_building_or_higher = "watchtowers_06"
			has_building_or_higher = "temple_citadel_04"
			#AGOT Disabled
			# has_building_or_higher = "theodosian_walls_01"
			has_building_or_higher = "city_walls_04"
			#AGOT Added
			has_building_or_higher = "building_moat_06"
			scope:holder = {
				government_has_flag = government_is_nomadic
				root = { fort_level >= 4 }
			}
		}
		NOR = {
			AND = {
				this = province:2819
				has_building_or_higher = agot_ten_towers_01
			}					
			AND = {
				this = province:4241
				has_building_or_higher = agot_duskendale_01
			}			
			AND = {
				this = province:4241
				has_building_or_higher = cow_duskendale_01
			}	
			AND = {
				this = province:1686
				has_building_or_higher = agot_raventree_hall_01
			}		
			AND = {
				this = province:5303
				has_building_or_higher = yronwood_01
			}	
			AND = {
				this = province:3161
				has_building_or_higher = crag_01
			}
			AND = {
				this = province:3161
				has_building_or_higher = crag_full
			}
			AND = {
				this = province:4424
				has_building_or_higher = agot_ruins_hightide_02
			}
			AND = {
				this = province:4424
				has_building_or_higher = agot_hightide_01
			}
			AND = {
				this = province:3320
				has_building_or_higher = agot_starpike_01
			}
			AND = {
				this = province:3823
				has_building_or_higher = agot_dunstonbury_01
			}
			AND = {
				this = province:3289
				has_building_or_higher = agot_whitegrove_01
			}
			AND = {
				this = province:4268
				has_building_or_higher = agot_rooks_rest_01
			}
			AND = {
				this = province:4268
				has_building_or_higher = cow_rooks_rest_01
			}
			AND = {
				this = province:4673
				has_building_or_higher = agot_blackhaven_01
			}
			AND = {
				this = province:4772
				has_building_or_higher = broadarch_01
			}
			AND = {
				this = province:3180
				has_building_or_higher = agot_castamere_01
			}
			AND = {
				this = province:3180
				has_building_or_higher = 24castamere_01
			}
			AND = {
				this = province:3180
				has_building_or_higher = agot_castamere_ruins_01
			}
			AND = {
				this = province:5257
				has_building_or_higher = agot_starfall_01
			}
			AND = {
				this = province:1729
				has_building_or_higher = agot_seagard_01
			}
			AND = {
				this = province:4124
				has_building_or_higher = the_arbor_01
			}
			AND = {
				this = province:4125
				province:4124 = { has_building_or_higher = the_arbor_01 }
			}
			AND = {
				this = province:3354
				has_building_or_higher = hornhill_01
			}
			AND = {
				this = province:2455
				has_building_or_higher = agot_runestone_01
			}
			AND = {
				this = province:2455
				has_building_or_higher = cow_runestone_01
			}
			AND = {
				this = province:247
				has_building_or_higher = agot_karhold_01
			}
			AND = {
				this = province:1027
				has_building_or_higher = ironwrath_01
			}
			AND = {
				this = province:1636
				has_building_or_higher = agot_rodriks_gift_01
			}
			AND = {
				this = province:2867
				has_building_or_higher = fanghill_01
			}
			AND = {
				this = province:4917
				has_building_or_higher = agot_evenfall_hall_01
			}
			AND = {
				this = province:5264
				has_building_or_higher = high_hermitage_01
			}
			AND = {
				this = province:3092
				has_building_or_higher = agot_ashemark_01
			}
			AND = {
				this = province:1737
				has_building_or_higher = agot_oldstones_02
			}
			AND = {
				this = province:2626
				has_building_or_higher = flint_tower_01
			}
			AND = {
				this = province:940
				has_building_or_higher = agot_deepwood_motte_01
			}
			this = province:1911
			this = province:1910
		}
	}
}
