﻿vance_reunion_decision = {
	ai_check_interval = 0
	picture = { 
		reference = "gfx/interface/illustrations/decisions/decision_knight_kneeling.dds"
	}

	desc = vance_reunion_decision_desc

	major = yes

	selection_tooltip = house_reunion_tooltip

	is_shown = {
		dynasty = dynasty:dynn_Vance
			NOT = { 
			has_global_variable = vance_reunion_decision
		}
	}

	is_valid = {
		dynasty = {
		has_dynasty_perk = vance_legacy_4
		}
		has_title = title:d_wayfarers_rest
		has_title = title:d_atranta
	}

	effect = {
		dynasty = { save_scope_as = dynasty }
		hidden_effect = { set_house = root.house }
		scope:dynasty = { 
			every_dynasty_member = {
				set_house = root.house
			}
		}
		every_held_title = {
			set_coa = dynasty:dynn_Vance
		}
		set_global_variable = vance_reunion_decision
	}

	ai_potential = {
		always = yes
	}

	ai_will_do = {
		base = 100
	}
}

flint_reunion_decision = {
	ai_check_interval = 0
	picture = { 
		reference = "gfx/interface/illustrations/decisions/decision_knight_kneeling.dds"
	}

	desc = flint_reunion_decision_desc

	major = yes

	selection_tooltip = house_reunion_tooltip

	is_shown = {
		dynasty = dynasty:dynn_Flint
			NOT = { 
			has_global_variable = flint_reunion_decision
		}
	}

	is_valid = {
		is_dynast = yes
		dynasty = {
		has_dynasty_perk = flint_legacy_4
		}
		has_title = title:c_breakstone_hill
		has_title = title:d_crestview
		has_title = title:d_flints_finger
	}

	effect = {
		dynasty = { save_scope_as = dynasty }
		hidden_effect = { set_house = root.house }
		scope:dynasty = { 
			every_dynasty_member = {
				set_house = root.house
			}
		}
		every_held_title = {
			set_coa = dynasty:dynn_Flint
		}
		set_global_variable = flint_reunion_decision
	}

	ai_potential = {
		always = yes
	}

	ai_will_do = {
		base = 100
	}
}