﻿agot_idle = {
	anime_male = {
		default = { head = "dead" torso = "dead" }
	}
	anime_female = anime_male
	anime_girl = anime_male
	anime_boy = anime_male
	male = {
		default = { head = "idle_entry" torso = "idle_entry" }

		AI_idle_infant = {
			animation = { head = "idle_entry" torso = "idleInfant_entry" }
			weight = {
				base = 0
				modifier = {
					add = 100
					scope:age <= 5
				}
			}
		}

		AI_idle_basic = {
			animation = { head = "idle_entry" torso = "idle_entry" }
			weight = {
				base = 99
			}
		}
	}
	boy = male
	female = male
	girl = male
}

admiral = {
	anime_male = {
		default = { head = "dead" torso = "dead" }
	}
	anime_female = anime_male
	anime_girl = anime_male
	anime_boy = anime_male
	male = {
		default = { head = "AI_callous" torso = "AI_callous" }
		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
				animations = AI_callous_decal
			}
	}

	boy = { default = { head = "idle" torso = "idle" } }
	female = male
	girl = boy
}

castellan = {
	anime_male = {
		default = { head = "dead" torso = "dead" }
	}
	anime_female = anime_male
	anime_girl = anime_male
	anime_boy = anime_male
	male = {
		default = { head = "AI_content" torso = "AI_content" }

		intrigue_castellan = {
			animation = { head = "AI_cynical_entry" torso = "AI_cynical_entry" }

			weight = {
				base = 0

				modifier = {
					add = 100
					highest_skill = intrigue
				}
			}
		}

		diplomacy_castellan = {
			animation = { head = "AI_forgiving_entry" torso = "AI_forgiving_entry" }

			weight = {
				base = 0

				modifier = {
					add = 100
					highest_skill = diplomacy
				}
			}
		}

		martial_castellan = {
			animation = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_oneHandedPassive1_entry" }

			weight = {
				base = 0

				modifier = {
					add = 100
					highest_skill = martial
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations_props = marshal_prop
				animations = council_marshal_decal
			}
		}

		stewardship_castellan = {
			animation = { head = "emotion_stressed" torso = "emotion_stressed" }

			weight = {
				base = 0

				modifier = {
					add = 100
					highest_skill = stewardship
				}
			}
		}

		learning_castellan = {
			animation = { head = "throneRoom_writerIdle1_entry" torso = "throneRoom_writerIdle1_entry" }

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations_props = ep1_mena_book_writing
			}

			weight = {
				base = 0

				modifier = {
					add = 100
					highest_skill = learning
				}
			}
		}
	}

	boy = { default = { head = "idle" torso = "idle" } }
	female = male
	girl = boy
}

high_septon_orb = {
	anime_male = {
		default = { head = "dead" torso = "dead" }
	}
	anime_female = anime_male
	anime_girl = anime_male
	anime_boy = anime_male
	male = {
		default = { head = "council_steward" torso = "council_steward" }

		council_steward_hunchbacked = {
			animation = { head = "idle_entry" torso = "idle_entry" }

			weight = {
				base = 0

				modifier = {
					add = 110
					portrait_has_trait_trigger = { TRAIT = hunchbacked }
				}
			}
		}

		council_chancellor_infant = {
			animation = { head = "idle" torso = "idleInfant_entry" }

			weight = {
				base = 0

				modifier = {
					add = 100
					scope:age <= 5
				}
			}
		}

		council_chancellor_child = {
			animation = { head = "idle_entry" torso = "idle_entry" }

			weight = {
				base = 0

				modifier = {
					add = 100
					always = no #scope:age <= 9

				}
			}
		}

		#### FP 2
		council_fp2_steward = {
			animation = { head = "council_steward" torso = "council_steward" }

			weight = {
				base = 0

				# add = 100
				# AND = {
					# #scope:age >= 10
					# scope:current_weight < 60
					# NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } }
					# has_dlc_feature = the_fate_of_iberia
					# OR = {
						# culture = { has_unit_gfx = iberian_muslim_unit_gfx }
						# culture = { has_unit_gfx = iberian_christian_unit_gfx }
						# any_character_struggle = { # AGOT TODO Fix Code Block
							# is_struggle_type = iberian_struggle
						# }
					# }
				# }
			}

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations_props = artifact_orb_and_star_prop
				animations = council_steward_decal
			}
		}

		council_fp2_steward_fat = {
			animation = { head = "council_steward" torso = "council_steward" }

			weight = {
				base = 0

				# add = 100
				# AND = {
					# #scope:age >= 10
					# scope:current_weight > 60
					# NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } }
					# has_dlc_feature = the_fate_of_iberia
					# OR = {
						# culture = { has_unit_gfx = iberian_muslim_unit_gfx }
						# culture = { has_unit_gfx = iberian_christian_unit_gfx }
						# any_character_struggle = {
							# is_struggle_type = iberian_struggle
						# }
					# }
				# }
			}

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations_props = artifact_orb_and_star_prop
				animations = council_steward_decal
			}
		}

		council_fp2_steward_dwarf = {
			animation = { head = "council_steward" torso = "council_stewardFatDwarf" }

			weight = {
				base = 0

				# add = 100
				# AND = {
					# #scope:age >= 10
					# scope:current_weight < 65
					# portrait_has_trait_trigger = { TRAIT = dwarf }
					# NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } }
					# has_dlc_feature = the_fate_of_iberia
					# OR = {
						# culture = { has_unit_gfx = iberian_muslim_unit_gfx }
						# culture = { has_unit_gfx = iberian_christian_unit_gfx }
						# any_character_struggle = {
							# is_struggle_type = iberian_struggle
						# }
					# }
				# }
			}

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations_props = artifact_orb_and_star_prop
				animations = council_steward_decal
			}
		}

		council_fp2_steward_fat_dwarf = {
			animation = { head = "council_steward" torso = "council_stewardFatDwarf" }

			weight = {
				base = 0

				# add = 100
				# AND = {
					# #scope:age >= 10
					# scope:current_weight > 65
					# portrait_has_trait_trigger = { TRAIT = dwarf }
					# NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } }
					# has_dlc_feature = the_fate_of_iberia
					# OR = {
						# culture = { has_unit_gfx = iberian_muslim_unit_gfx }
						# culture = { has_unit_gfx = iberian_christian_unit_gfx }
						# any_character_struggle = {
							# is_struggle_type = iberian_struggle
						# }
					# }
				# }
			}

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations_props = artifact_orb_and_star_prop
				animations = council_steward_decal
			}
		}

		council_steward = {
			animation = { head = "council_steward" torso = "council_steward" }

			weight = {
				base = 0

				modifier = {
					add = 100
					AND = {
						#scope:age >= 10
						scope:current_weight < 60
						NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } }

					}
				}
			}

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations_props = artifact_orb_and_star_prop
				animations = council_steward_decal
			}
		}

		council_steward_fat = {
			animation = { head = "council_steward" torso = "council_steward" }

			weight = {
				base = 0

				modifier = {
					add = 100
					AND = {
						#scope:age >= 10
						scope:current_weight > 60
						NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } }

					}
				}
			}

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations_props = artifact_orb_and_star_prop
				animations = council_steward_decal
			}
		}

		council_steward_dwarf = {
			animation = { head = "council_steward" torso = "council_stewardFatDwarf" }

			weight = {
				base = 0

				modifier = {
					add = 100
					AND = {
						#scope:age >= 10
						scope:current_weight < 65
						portrait_has_trait_trigger = { TRAIT = dwarf }
						NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } }
					}
				}
			}

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations_props = artifact_orb_and_star_prop
				animations = council_steward_decal
			}
		}

		council_steward_fat_dwarf = {
			animation = { head = "council_steward" torso = "council_stewardFatDwarf" }

			weight = {
				base = 0

				modifier = {
					add = 100
					AND = {
						#scope:age >= 10
						scope:current_weight > 65
						portrait_has_trait_trigger = { TRAIT = dwarf }
						NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } }
					}
				}
			}

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations_props = artifact_orb_and_star_prop
				animations = council_steward_decal
			}
		}

		council_steward_pregnant = {
			animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" }

			weight = {
				base = 0

				modifier = {
					add = 100
					AND = {
						scope:current_weight < 45
						portrait_has_trait_trigger = { TRAIT = pregnant }
						NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } }
					}
				}
			}

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
			}
		}

		council_steward_pregnant_dwarf = {
			animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" }

			weight = {
				base = 0

				modifier = {
					add = 100
					AND = {
						scope:current_weight < 60
						portrait_has_trait_trigger = { TRAIT = pregnant }
						portrait_has_trait_trigger = { TRAIT = dwarf }
					}
				}
			}

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
			}
		}

		council_steward_pregnant_fat_dwarf = {
			animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" }

			weight = {
				base = 0

				modifier = {
					add = 100
					AND = {
						scope:current_weight > 60
						portrait_has_trait_trigger = { TRAIT = pregnant }
						portrait_has_trait_trigger = { TRAIT = dwarf }
					}
				}
			}

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
			}
		}
	}

	boy = male
	female = male
	girl = male
}

kingsguard = {
	anime_male = {
		default = { head = "dead" torso = "dead" }
	}
	anime_female = anime_male
	anime_girl = anime_male
	anime_boy = anime_male
	male = {
		default = { head = "council_marshal" torso = "council_marshal" }


		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations = council_marshal_decal
		}

		sword_kingsguard = {
			animation = { head = "council_marshal" torso = "council_marshal" }
			weight = {
				base = 0
				modifier = {
					add = 50
					AND = {
						#scope:age >= 10
						scope:current_weight <= 50
						NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } }
						NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } }
					}
				}
			}
			portrait_modifier_pack = council_marshal
		}

		spear_kingsguard = {
			animation = { head = "throneRoom_twoHandedPassive1_entry" torso = "throneRoom_twoHandedPassive1_entry" }

			weight = {
				base = 0

				modifier = {
					add = 150
					culture = { has_cultural_pillar = heritage_rhoynar }
				}
			}
		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations_props = artisan_spear_prop_left_hand
			animations = council_marshal_decal
			}
		}

		axe_kingsguard = {
			animation = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_oneHandedPassive1_entry" }

			weight = {
				base = 0

				modifier = {
					add = 150
					culture = { has_cultural_pillar = heritage_ironman }
				}
			}

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations_props = artisan_axe_prop
				animations = council_marshal_decal
			}
		}

		hammer_kingsguard = {
			animation = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_oneHandedPassive1_entry" }

			weight = {
				base = 0

				modifier = {
					add = 150
					culture = culture:stormlander_main
				}
			}

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations_props = artifact_hammer_equipped_prop
				animations = council_marshal_decal
			}
		}
	}

	boy = male
	female = male
	girl = boy
}

standing_guard1 = {
	anime_male = {
		default = { head = "dead" torso = "dead" }
	}
	anime_female = anime_male
	anime_girl = anime_male
	anime_boy = anime_male
	male = {
		default = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_kingsguard1_entry" }


		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations = council_marshal_decal
		}

		sword_kingsguard = {
			animation = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_kingsguard1_entry" }
			weight = {
				base = 0
				modifier = {
					add = 50
					AND = {
						#scope:age >= 10
						scope:current_weight <= 50
						NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } }
						NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } }
					}
				}
			}
			portrait_modifier_pack = council_marshal
		}

		spear_kingsguard = {
			animation = { head = "throneRoom_twoHandedPassive1_entry" torso = "throneRoom_twoHandedPassive1_entry" }

			weight = {
				base = 0

				modifier = {
					add = 150
					culture = { has_cultural_pillar = heritage_rhoynar }
				}
			}
		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations_props = artisan_spear_prop_left_hand
			animations = council_marshal_decal
			}
		}

		axe_kingsguard = {
			animation = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_oneHandedPassive1_entry" }

			weight = {
				base = 0

				modifier = {
					add = 150
					culture = { has_cultural_pillar = heritage_ironman }
				}
			}

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations_props = artisan_axe_prop
				animations = council_marshal_decal
			}
		}

		hammer_kingsguard = {
			animation = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_oneHandedPassive1_entry" }

			weight = {
				base = 0

				modifier = {
					add = 150
					culture = culture:stormlander_main
				}
			}

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations_props = artifact_hammer_equipped_prop
				animations = council_marshal_decal
			}
		}
	}

	boy = male
	female = male
	girl = boy
}

standing_guard2 = {
	anime_male = {
		default = { head = "dead" torso = "dead" }
	}
	anime_female = anime_male
	anime_girl = anime_male
	anime_boy = anime_male
	male = {
		default = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_kingsguard2_entry" }


		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations = council_marshal_decal
		}

		sword_kingsguard = {
			animation = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_kingsguard2_entry" }
			weight = {
				base = 0
				modifier = {
					add = 50
					AND = {
						#scope:age >= 10
						scope:current_weight <= 50
						NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } }
						NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } }
					}
				}
			}
			portrait_modifier_pack = council_marshal
		}

		spear_kingsguard = {
			animation = { head = "throneRoom_twoHandedPassive1_entry" torso = "throneRoom_twoHandedPassive1_entry" }

			weight = {
				base = 0

				modifier = {
					add = 150
					culture = { has_cultural_pillar = heritage_rhoynar }
				}
			}
		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations_props = artisan_spear_prop_left_hand
			animations = council_marshal_decal
			}
		}

		axe_kingsguard = {
			animation = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_oneHandedPassive1_entry" }

			weight = {
				base = 0

				modifier = {
					add = 150
					culture = { has_cultural_pillar = heritage_ironman }
				}
			}

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations_props = artisan_axe_prop
				animations = council_marshal_decal
			}
		}

		hammer_kingsguard = {
			animation = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_oneHandedPassive1_entry" }

			weight = {
				base = 0

				modifier = {
					add = 150
					culture = culture:stormlander_main
				}
			}

			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations_props = artifact_hammer_equipped_prop
				animations = council_marshal_decal
			}
		}
	}

	boy = male
	female = male
	girl = boy
}

jockey_spear_couched_gallop = {
	anime_male = {
		default = { head = "dead" torso = "dead" }
	}
	anime_female = anime_male
	anime_girl = anime_male
	anime_boy = anime_male
	male = {
		default = { head = "jockey_lance_couched_gallop_entry" torso = "jockey_lance_couched_gallop_entry" }
		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations_props = AGOT_horse_gallop_spear
			animations = no_cloak
		}
	}
	female = male
	girl = male
	boy = male
}

holding_dragon_doll_01 = {
	default = {
		hm_idle = {
			animation = { head = "dead" torso = "dead" }
			weight = {
				base = 0
				modifier = {
					add = 32767
					waifu_portrait_trigger = yes
				}
			}
		}
		default = { head = "child_dragon_doll_start" torso = "child_dragon_doll_start" }
		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations_props = agot_dragon_doll_01
			animations = fat_additive
			animations = dwarf_additive
			animations = female_prop_fix_additive
			animations = emotion_happy_decal
		}
	}
}

holding_dragon_doll_02 = {
	default = {
		hm_idle = {
			animation = { head = "dead" torso = "dead" }
			weight = {
				base = 0
				modifier = {
					add = 32767
					waifu_portrait_trigger = yes
				}
			}
		}
		default = { head = "child_dragon_doll_start" torso = "child_dragon_doll_start" }
		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations_props = agot_dragon_doll_01
			animations = fat_additive
			animations = dwarf_additive
			animations = female_prop_fix_additive
			animations = emotion_happy_decal
		}

		holding_dragon_doll_02 = {
			animation = { head = "child_dragon_doll_start" torso = "child_dragon_doll_start" }
			weight = {
				base = 0
				modifier = {
					add = 50
					agot_has_artifact_equipped = { ARTIFACT_VARIABLE = dragondoll_02 }
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
				animations_props = agot_dragon_doll_02
			}
		}
		holding_dragon_doll_03 = {
			animation = { head = "child_dragon_doll_start" torso = "child_dragon_doll_start" }
			weight = {
				base = 0
				modifier = {
					add = 500
					agot_has_artifact_equipped = { ARTIFACT_VARIABLE = dragondoll_03 }
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
				animations_props = agot_dragon_doll_03
			}
		}
		holding_dragon_doll_04 = {
			animation = { head = "child_dragon_doll_start" torso = "child_dragon_doll_start" }
			weight = {
				base = 0
				modifier = {
					add = 500
					agot_has_artifact_equipped = { ARTIFACT_VARIABLE = dragondoll_04 }
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
				animations_props = agot_dragon_doll_04
			}
		}
		holding_dragon_doll_05 = {
			animation = { head = "child_dragon_doll_start" torso = "child_dragon_doll_start" }
			weight = {
				base = 0
				modifier = {
					add = 500
					agot_has_artifact_equipped = { ARTIFACT_VARIABLE = dragondoll_05 }
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
				animations_props = agot_dragon_doll_05
			}
		}
		holding_dragon_doll_06 = {
			animation = { head = "child_dragon_doll_start" torso = "child_dragon_doll_start" }
			weight = {
				base = 0
				modifier = {
					add = 500
					agot_has_artifact_equipped = { ARTIFACT_VARIABLE = dragondoll_06 }
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
				animations_props = agot_dragon_doll_06
			}
		}
	}
}

interested_alternate = {
	default = {
		hm_idle = {
			animation = { head = "dead" torso = "dead" }
			weight = {
				base = 0
				modifier = {
					add = 32767
					waifu_portrait_trigger = yes
				}
			}
		}
		default = { head = "interested_alternate_entry" torso = "interested_alternate_entry" }
		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations = fat_additive
			animations = dwarf_additive
		}
	}
}

holding_mirror_01 = {
	default = {
		hm_idle = {
			animation = { head = "dead" torso = "dead" }
			weight = {
				base = 0
				modifier = {
					add = 32767
					waifu_portrait_trigger = yes
				}
			}
		}
		default = { head = "idle_entry" torso = "idle_entry" }
		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations = fat_additive
			animations = dwarf_additive
			animations = female_prop_fix_additive
		}

		holding_mirror_01 = {
			animation = { head = "head_mirror_entry" torso = "body_mirror_entry" }
			weight = {
				base = 0
				modifier = {
					add = 50
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
				animations_props = agot_mirror_01
			}
		}
	}
}
holding_mirror_02 = {
	default = {
		hm_idle = {
			animation = { head = "dead" torso = "dead" }
			weight = {
				base = 0
				modifier = {
					add = 32767
					waifu_portrait_trigger = yes
				}
			}
		}
		default = { head = "idle_entry" torso = "idle_entry" }
		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations = fat_additive
			animations = dwarf_additive
			animations = female_prop_fix_additive
		}

		holding_mirror_01 = {
			animation = { head = "head_mirror_entry" torso = "body_mirror_entry" }
			weight = {
				base = 0
				modifier = {
					add = 50
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
				animations_props = agot_mirror_02
			}
		}
	}
}
holding_mirror_03 = {
	default = {
		hm_idle = {
			animation = { head = "dead" torso = "dead" }
			weight = {
				base = 0
				modifier = {
					add = 32767
					waifu_portrait_trigger = yes
				}
			}
		}
		default = { head = "idle_entry" torso = "idle_entry" }
		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations = fat_additive
			animations = dwarf_additive
			animations = female_prop_fix_additive
		}

		holding_mirror_01 = {
			animation = { head = "head_mirror_entry" torso = "body_mirror_entry" }
			weight = {
				base = 0
				modifier = {
					add = 50
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
				animations_props = agot_mirror_03
			}
		}
	}
}

horrified_reflection_01 = {
	default = {
		hm_idle = {
			animation = { head = "dead" torso = "dead" }
			weight = {
				base = 0
				modifier = {
					add = 32767
					waifu_portrait_trigger = yes
				}
			}
		}
		default = { head = "idle_entry" torso = "idle_entry" }
		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations = fat_additive
			animations = dwarf_additive
			animations = female_prop_fix_additive
		}

		holding_mirror_01 = {
			animation = { head = "head_horrified_reflection_start" torso = "body_horrified_reflection_start" }
			weight = {
				base = 0
				modifier = {
					add = 50
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_fear_decal
				animations_props = agot_mirror_01
			}
		}
	}
}

horrified_reflection_02 = {
	default = {
		hm_idle = {
			animation = { head = "dead" torso = "dead" }
			weight = {
				base = 0
				modifier = {
					add = 32767
					waifu_portrait_trigger = yes
				}
			}
		}
		default = { head = "idle_entry" torso = "idle_entry" }
		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations = fat_additive
			animations = dwarf_additive
			animations = female_prop_fix_additive
		}

		holding_mirror_01 = {
			animation = { head = "head_horrified_reflection_start" torso = "body_horrified_reflection_start" }
			weight = {
				base = 0
				modifier = {
					add = 50
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_fear_decal
				animations_props = agot_mirror_02
			}
		}
	}
}

horrified_reflection_03 = {
	default = {
		hm_idle = {
			animation = { head = "dead" torso = "dead" }
			weight = {
				base = 0
				modifier = {
					add = 32767
					waifu_portrait_trigger = yes
				}
			}
		}
		default = { head = "idle_entry" torso = "idle_entry" }
		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations = fat_additive
			animations = dwarf_additive
			animations = female_prop_fix_additive
		}

		holding_mirror_01 = {
			animation = { head = "head_horrified_reflection_start" torso = "body_horrified_reflection_start" }
			weight = {
				base = 0
				modifier = {
					add = 50
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_fear_decal
				animations_props = agot_mirror_03
			}
		}
	}
}

dragonbinder_horn = {
	default = {
		hm_idle = {
			animation = { head = "dead" torso = "dead" }
			weight = {
				base = 0
				modifier = {
					add = 32767
					waifu_portrait_trigger = yes
				}
			}
		}
		default = { head = "idle_entry" torso = "idle_entry" }
		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations = fat_additive
			animations = dwarf_additive
			animations = female_prop_fix_additive
		}

		dragonbinder_horn_01 = {
			animation = { head = "head_dragonbinder_entry" torso = "body_dragonbinder_entry" }
			weight = {
				base = 0
				modifier = {
					add = 50
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
				animations_props = agot_dragonbinder
			}
		}
	}
}

agot_weirwood_longbowbow_idle = {
	default = {
		hm_idle = {
			animation = { head = "dead" torso = "dead" }
			weight = {
				base = 0
				modifier = {
					add = 32767
					waifu_portrait_trigger = yes
				}
			}
		}
		default = { head = "bow_idle" torso = "bow_idle" }
		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations_props = agot_weirwood_longbow_left_attachment_no_arrow
			animations = dwarf_additive
			animations = fat_additive
			animations = female_prop_fix_additive
		}
	}
}

agot_weirwood_longbow_rest_arrow_default = {
	default = {
		hm_idle = {
			animation = { head = "dead" torso = "dead" }
			weight = {
				base = 0
				modifier = {
					add = 32767
					waifu_portrait_trigger = yes
				}
			}
		}
		default = { head = "hunting_longbow_entry" torso = "hunting_longbow_entry" }

		agot_weirwood_longbow_rest_arrow = {
			animation = { head = "hunting_longbow_entry" torso = "hunting_longbow_entry" }
			weight = {
				base = 0
				modifier = {
					add = 100
					NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } }
				}
			}
			portrait_modifier_pack = agot_weirwood_longbow_rest_arrow
		}

		agot_weirwood_longbow_arrow_pregnant = {
			animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" }
			weight = {
				base = 0
				modifier = {
					add = 100
					AND = {
						scope:current_weight < 60
						portrait_has_trait_trigger = { TRAIT = pregnant }
						NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } }
					}
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
			}
		}

		agot_weirwood_longbow_rest_arrow_pregnant_dwarf = {
			animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" }
			weight = {
				base = 0
				modifier = {
					add = 100
					AND = {
						current_weight < 60
						has_trait = pregnant
						has_trait = dwarf
					}
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
			}
		}

		agot_weirwood_longbow_rest_arrow_pregnant_fat_dwarf = {
			animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" }
			weight = {
				base = 0
				modifier = {
					add = 100
					AND = {
						current_weight > 60
						has_trait = pregnant
						has_trait = dwarf
					}
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
			}
		}
	}
}

agot_weirwood_longbow_aim_arrow_default = {
	default = {
		hm_idle = {
			animation = { head = "dead" torso = "dead" }
			weight = {
				base = 0
				modifier = {
					add = 32767
					waifu_portrait_trigger = yes
				}
			}
		}
		default = { head = "hunting_bow_aim_entry" torso = "hunting_bow_aim_entry" }

		agot_weirwood_longbow_aim_arrow = {
			animation = { head = "hunting_bow_aim_entry" torso = "hunting_bow_aim_entry" }
			weight = {
				base = 0
				modifier = {
					add = 100
					NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } }
				}
			}
			portrait_modifier_pack = agot_weirwood_longbow_aim_arrow
		}

		agot_weirwood_longbow_aim_arrow_pregnant = {
			animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" }
			weight = {
				base = 0
				modifier = {
					add = 100
					AND = {
						scope:current_weight < 60
						portrait_has_trait_trigger = { TRAIT = pregnant }
						NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } }
					}
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
			}
		}

		agot_weirwood_longbow_aim_arrow_pregnant_dwarf = {
			animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" }
			weight = {
				base = 0
				modifier = {
					add = 100
					AND = {
						current_weight < 60
						has_trait = pregnant
						has_trait = dwarf
					}
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
			}
		}

		agot_weirwood_longbow_aim_arrow_pregnant_fat_dwarf = {
			animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" }
			weight = {
				base = 0
				modifier = {
					add = 100
					AND = {
						current_weight > 60
						has_trait = pregnant
						has_trait = dwarf
					}
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
			}
		}
	}
}

agot_dragonbone_longbowbow_idle = {
	default = {
		hm_idle = {
			animation = { head = "dead" torso = "dead" }
			weight = {
				base = 0
				modifier = {
					add = 32767
					waifu_portrait_trigger = yes
				}
			}
		}
		default = { head = "bow_idle" torso = "bow_idle" }
		portrait_modifier = {
			trigger = { waifu_portrait_trigger = no }
			animations_props = agot_dragonbone_longbow_left_attachment_no_arrow
			animations = dwarf_additive
			animations = fat_additive
			animations = female_prop_fix_additive
		}
	}
}

agot_dragonbone_longbow_rest_arrow_default = {
	default = {
		hm_idle = {
			animation = { head = "dead" torso = "dead" }
			weight = {
				base = 0
				modifier = {
					add = 32767
					waifu_portrait_trigger = yes
				}
			}
		}
		default = { head = "hunting_longbow_entry" torso = "hunting_longbow_entry" }

		agot_dragonbone_longbow_rest_arrow = {
			animation = { head = "hunting_longbow_entry" torso = "hunting_longbow_entry" }
			weight = {
				base = 0
				modifier = {
					add = 100
					NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } }
				}
			}
			portrait_modifier_pack = agot_dragonbone_longbow_rest_arrow
		}

		agot_dragonbone_longbow_arrow_pregnant = {
			animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" }
			weight = {
				base = 0
				modifier = {
					add = 100
					AND = {
						scope:current_weight < 60
						portrait_has_trait_trigger = { TRAIT = pregnant }
						NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } }
					}
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
			}
		}

		agot_dragonbone_longbow_rest_arrow_pregnant_dwarf = {
			animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" }
			weight = {
				base = 0
				modifier = {
					add = 100
					AND = {
						current_weight < 60
						has_trait = pregnant
						has_trait = dwarf
					}
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
			}
		}

		agot_dragonbone_longbow_rest_arrow_pregnant_fat_dwarf = {
			animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" }
			weight = {
				base = 0
				modifier = {
					add = 100
					AND = {
						current_weight > 60
						has_trait = pregnant
						has_trait = dwarf
					}
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
			}
		}
	}
}

agot_dragonbone_longbow_aim_arrow_default = {
	default = {
		hm_idle = {
			animation = { head = "dead" torso = "dead" }
			weight = {
				base = 0
				modifier = {
					add = 32767
					waifu_portrait_trigger = yes
				}
			}
		}
		default = { head = "hunting_bow_aim_entry" torso = "hunting_bow_aim_entry" }

		agot_dragonbone_longbow_aim_arrow = {
			animation = { head = "hunting_bow_aim_entry" torso = "hunting_bow_aim_entry" }
			weight = {
				base = 0
				modifier = {
					add = 100
					NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } }
				}
			}
			portrait_modifier_pack = agot_dragonbone_longbow_aim_arrow
		}

		agot_dragonbone_longbow_aim_arrow_pregnant = {
			animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" }
			weight = {
				base = 0
				modifier = {
					add = 100
					AND = {
						scope:current_weight < 60
						portrait_has_trait_trigger = { TRAIT = pregnant }
						NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } }
					}
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
			}
		}

		agot_dragonbone_longbow_aim_arrow_pregnant_dwarf = {
			animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" }
			weight = {
				base = 0
				modifier = {
					add = 100
					AND = {
						current_weight < 60
						has_trait = pregnant
						has_trait = dwarf
					}
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
			}
		}

		agot_dragonbone_longbow_aim_arrow_pregnant_fat_dwarf = {
			animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" }
			weight = {
				base = 0
				modifier = {
					add = 100
					AND = {
						current_weight > 60
						has_trait = pregnant
						has_trait = dwarf
					}
				}
			}
			portrait_modifier = {
				trigger = { waifu_portrait_trigger = no }
				animations = emotion_happy_decal
			}
		}
	}
}