﻿aba_building_decision = {
	picture = {
		reference = "gfx/interface/illustrations/decisions/decision_spend_money.dds"
	}
	decision_group_type = uba
	ai_check_interval = 0
	desc = aba_building_decision_desc
	selection_tooltip = aba_building_decision_tooltip
	is_shown = {
        is_ai = no
		is_ruler = yes
		is_landed = yes
		NOT = {
			exists = global_var:uba_decision_off
		}
	}

	# is_valid = {
    #     is_ai = no
	# }

	is_valid_showing_failures_only = {
		#is_capable_adult = yes
		is_imprisoned = no
		# is_at_war = no
	}

	effect = {
        trigger_event = aba_building_upgrade_event.0001
	}
	
	ai_potential = {
		always = no
	}

	ai_will_do = {
		base = 0
	}
}
