﻿
single_combat_apply_default_shirtlessness_effect = {
	$ATTACKER$ = { add_character_flag = single_combat_duel_armor }
	$DEFENDER$ = { add_character_flag = single_combat_duel_armor }
}


debug_ttk = {
	add_character_flag = ttk_pwhd_compat
	set_dead_character_variable = {
		name = conque_succ_show_dead
		value = 1
		days = 1
	}
}