﻿mfb_knight_prestige_gain_on_kill = {
	value = medium_prestige_gain
	if = {
		limit = {
			exists = scope:sc_loser.primary_title
			scope:sc_loser.primary_title.tier > 0
		}
		multiply = scope:sc_loser.primary_title.tier
	}
	if = {
		limit = {
			exists = scope:sc_loser
			scope:sc_loser = { 
				is_lowborn = yes 
			}
		}
		divide = 2
	}
}

mfb_knight_prestige_gain_on_victory = {
	value = minor_prestige_gain
	if = {
		limit = {
			exists = scope:sc_loser.primary_title
			scope:sc_loser.primary_title.tier > 0
		}
		multiply = scope:sc_loser.primary_title.tier
	}
	if = {
		limit = {
			exists = scope:sc_loser
			scope:sc_loser = { 
				is_lowborn = yes 
			}
		}
		divide = 2
	}
}

mfb_knight_legitimacy_gain_on_kill = {
	value = miniscule_legitimacy_gain
	if = {
		limit = {
			exists = scope:sc_loser.primary_title
			scope:sc_loser.primary_title.tier > 0
		}
		multiply = scope:sc_loser.primary_title.tier
	}
	if = {
		limit = {
			exists = scope:sc_loser
			scope:sc_loser = { 
				is_lowborn = yes 
			}
		}
		divide = 2
	}
}

mfb_knight_legitimacy_gain_on_victory = {
	value = 10
	if = {
		limit = {
			exists = scope:sc_loser.primary_title
			scope:sc_loser.primary_title.tier > 0
		}
		multiply = scope:sc_loser.primary_title.tier
	}
	if = {
		limit = {
			exists = scope:sc_loser
			scope:sc_loser = { 
				is_lowborn = yes 
			}
		}
		divide = 2
	}
}