﻿
base_modifier = {
	diplomacy_scheme_phase_duration = 30
	martial_scheme_phase_duration = 30
	stewardship_scheme_phase_duration = 30
	intrigue_scheme_phase_duration = 30
	learning_scheme_phase_duration = 30
	prowess_scheme_phase_duration = 30
}

count_modifier = {
	domain_limit = 2
	knight_limit = 5
	tax_slot_add = 1
	ai_war_chance = -0.9
}

duke_modifier = {
	domain_limit = 2
	knight_limit = 6
	vassal_limit = 20
	tax_slot_add = 1
	enemy_scheme_secrecy_add = -10

	mercenary_hire_cost_mult = 0.1

	diplomacy_scheme_phase_duration = -10
	martial_scheme_phase_duration = -10
	stewardship_scheme_phase_duration = -10
	intrigue_scheme_phase_duration = -10
	learning_scheme_phase_duration = -10
	prowess_scheme_phase_duration = -10
}

king_modifier = {
	domain_limit = 3
	knight_limit = 7
	vassal_limit = 40
	active_accolades = 1
	tax_slot_add = 2
	enemy_scheme_secrecy_add = -20

	mercenary_hire_cost_mult = 0.3

	diplomacy_scheme_phase_duration = -20
	martial_scheme_phase_duration = -20
	stewardship_scheme_phase_duration = -20
	intrigue_scheme_phase_duration = -20
	learning_scheme_phase_duration = -20
	prowess_scheme_phase_duration = -20
}

emperor_modifier = {
	domain_limit = 4
	knight_limit = 8
	vassal_limit = 60
	ai_amenity_target_baseline = 0.3
	active_accolades = 2
	tax_slot_add = 2
	enemy_scheme_secrecy_add = -30

	mercenary_hire_cost_mult = 0.6

	diplomacy_scheme_phase_duration = -30
	martial_scheme_phase_duration = -30
	stewardship_scheme_phase_duration = -30
	intrigue_scheme_phase_duration = -30
	learning_scheme_phase_duration = -30
	prowess_scheme_phase_duration = -30
}

