﻿difficulty = {
	
	categories = {
		difficulty ai
	}
	
	default = normal_difficulty

	very_easy_difficulty = {
		apply_modifier = player:very_easy_difficulty
	}
	
	easy_difficulty = {
		apply_modifier = player:easy_difficulty
	}

	normal_difficulty = {
	}

	hard_difficulty = {
		apply_modifier = player:hard_difficulty
	}

	very_hard_difficulty = {
		apply_modifier = player:very_hard_difficulty
	}

	extreme_difficulty = {
		apply_modifier = player:extreme_difficulty
	}	
}
