﻿developer_characters_accessories = {
	usage = game
	selection_behavior = max
	priority = 2


	EPE_easter_egg_5_SpadaUomo = { 
		dna_modifiers = {
			accessory = {
				mode = add
				gene = headgear
				template = western_war
				accessory = male_early_great_helm_02
			}
            accessory = {
                mode = add
                gene = clothes
                template = ep2_western_era2_war_nobility_clothes
                accessory = m_clothes_sec_ep2_western_era2_war_nob_01_hi
            }
			accessory = {
				mode = add
				gene = cloaks
				template = ep2_cloak_western_travel
				range = { 0 1 }
			}
			accessory = {
				mode = add
				gene = legwear
				template = western_war_legwear
				range = { 0 1 } # For the randomness to work correctly
			}			

		}   
		weight = {
			base = 0
			modifier = {
				add = 999
				exists = this
				exists = character:EPE_easter_egg_5
				this = character:EPE_easter_egg_5
			}
		}
	}





}
