namespace = obtain_prowess_book_trinket_events

obtain_prowess_book_trinket_events.1001 = {
	type = character_event
	title = stewardship_wealth.1061.t
	desc = stewardship_wealth.1061.desc
	theme = stewardship_wealth_focus

	left_portrait = {
		character = root
		animation = throne_room_conversation_4
	}

	option = {
		name = stewardship_wealth.1061.a

		hidden_effect = {
			$OWNER$ = { save_scope_as = owner }
			create_artifact = {
				name = book_prowess_injury_resistance_common
				description = book_prowess_injury_resistance_common_desc
				visuals = book
				type = miscellaneous_when_not_court
				wealth = 20
				quality = 20
				modifier = prowess_injury_resistance_common_modifier
				history = { type = created_before_history }
			}
		}

		send_interface_toast = {
			type = event_toast_effect_good
			title = stewardship_wealth.1061.a.success
			left_icon = root
			right_icon = scope:newly_created_artifact
			custom_tooltip = stewardship_wealth.1061.a.success.good
		}

		ai_chance = {
			base = 100
		}
	}
}

obtain_prowess_book_trinket_events.1002 = {
	type = character_event
	title = stewardship_wealth.1061.t
	desc = stewardship_wealth.1061.desc
	theme = stewardship_wealth_focus

	left_portrait = {
		character = root
		animation = throne_room_conversation_4
	}

	option = {
		name = stewardship_wealth.1061.a

		hidden_effect = {
			$OWNER$ = { save_scope_as = owner }
			create_artifact = {
				name = book_prowess_disarm_common
				description = book_prowess_disarm_common_desc
				visuals = book
				type = miscellaneous_when_not_court
				wealth = 20
				quality = 20
				modifier = prowess_disarm_common_modifier
				history = { type = created_before_history }
			}
		}

		send_interface_toast = {
			type = event_toast_effect_good
			title = stewardship_wealth.1061.a.success
			left_icon = root
			right_icon = scope:newly_created_artifact
			custom_tooltip = stewardship_wealth.1061.a.success.good
		}

		ai_chance = {
			base = 100
		}
	}
}

obtain_prowess_book_trinket_events.1003 = {
	type = character_event
	title = stewardship_wealth.1061.t
	desc = stewardship_wealth.1061.desc
	theme = stewardship_wealth_focus

	left_portrait = {
		character = root
		animation = throne_room_conversation_4
	}

	option = {
		name = stewardship_wealth.1061.a

		hidden_effect = {
			$OWNER$ = { save_scope_as = owner }
			create_artifact = {
				name = book_prowess_secret_technique_common 
				description = book_prowess_secret_technique_common_desc
				visuals = book
				type = miscellaneous_when_not_court
				wealth = 20
				quality = 20
				modifier = prowess_secret_technique_common_modifier
				history = { type = created_before_history }
			}
		}

		send_interface_toast = {
			type = event_toast_effect_good
			title = stewardship_wealth.1061.a.success
			left_icon = root
			right_icon = scope:newly_created_artifact
			custom_tooltip = stewardship_wealth.1061.a.success.good
		}

		ai_chance = {
			base = 100
		}
	}
}

obtain_prowess_book_trinket_events.2001 = {
	type = character_event
	title = stewardship_wealth.1061.t
	desc = stewardship_wealth.1061.desc
	theme = stewardship_wealth_focus

	left_portrait = {
		character = root
		animation = throne_room_conversation_4
	}

	option = {
		name = stewardship_wealth.1061.a

		hidden_effect = {
			$OWNER$ = { save_scope_as = owner }
			create_artifact = {
				name = book_prowess_injury_resistance_masterwork
				description = book_prowess_injury_resistance_masterwork_desc
				visuals = book
				type = miscellaneous_when_not_court
				wealth = 40
				quality = 40
				modifier = prowess_injury_resistance_masterwork_modifier
				history = { type = created_before_history }
			}
		}

		send_interface_toast = {
			type = event_toast_effect_good
			title = stewardship_wealth.1061.a.success
			left_icon = root
			right_icon = scope:newly_created_artifact
			custom_tooltip = stewardship_wealth.1061.a.success.good
		}

		ai_chance = {
			base = 100
		}
	}
}

obtain_prowess_book_trinket_events.2002 = {
	type = character_event
	title = stewardship_wealth.1061.t
	desc = stewardship_wealth.1061.desc
	theme = stewardship_wealth_focus

	left_portrait = {
		character = root
		animation = throne_room_conversation_4
	}

	option = {
		name = stewardship_wealth.1061.a

		hidden_effect = {
			$OWNER$ = { save_scope_as = owner }
			create_artifact = {
				name = book_prowess_disarm_masterwork
				description = book_prowess_disarm_masterwork_desc
				visuals = book
				type = miscellaneous_when_not_court
				wealth = 40
				quality = 40
				modifier = prowess_disarm_masterwork_modifier
				history = { type = created_before_history }
			}
		}

		send_interface_toast = {
			type = event_toast_effect_good
			title = stewardship_wealth.1061.a.success
			left_icon = root
			right_icon = scope:newly_created_artifact
			custom_tooltip = stewardship_wealth.1061.a.success.good
		}

		ai_chance = {
			base = 100
		}
	}
}

obtain_prowess_book_trinket_events.2003 = {
	type = character_event
	title = stewardship_wealth.1061.t
	desc = stewardship_wealth.1061.desc
	theme = stewardship_wealth_focus

	left_portrait = {
		character = root
		animation = throne_room_conversation_4
	}

	option = {
		name = stewardship_wealth.1061.a

		hidden_effect = {
			$OWNER$ = { save_scope_as = owner }
			create_artifact = {
				name = book_prowess_secret_technique_masterwork 
				description = book_prowess_secret_technique_masterwork_desc
				visuals = book
				type = miscellaneous_when_not_court
				wealth = 40
				quality = 40
				modifier = prowess_secret_technique_masterwork_modifier
				history = { type = created_before_history }
			}
		}

		send_interface_toast = {
			type = event_toast_effect_good
			title = stewardship_wealth.1061.a.success
			left_icon = root
			right_icon = scope:newly_created_artifact
			custom_tooltip = stewardship_wealth.1061.a.success.good
		}

		ai_chance = {
			base = 100
		}
	}
}

obtain_prowess_book_trinket_events.3001 = {
	type = character_event
	title = stewardship_wealth.1061.t
	desc = stewardship_wealth.1061.desc
	theme = stewardship_wealth_focus

	left_portrait = {
		character = root
		animation = throne_room_conversation_4
	}

	option = {
		name = stewardship_wealth.1061.a

		hidden_effect = {
			$OWNER$ = { save_scope_as = owner }
			create_artifact = {
				name = book_prowess_injury_resistance_famed
				description = book_prowess_injury_resistance_famed_desc
				visuals = book
				type = miscellaneous_when_not_court
				wealth = 80
				quality = 80
				modifier = prowess_injury_resistance_famed_modifier
				history = { type = created_before_history }
			}
		}

		send_interface_toast = {
			type = event_toast_effect_good
			title = stewardship_wealth.1061.a.success
			left_icon = root
			right_icon = scope:newly_created_artifact
			custom_tooltip = stewardship_wealth.1061.a.success.good
		}

		ai_chance = {
			base = 100
		}
	}
}

obtain_prowess_book_trinket_events.3002 = {
	type = character_event
	title = stewardship_wealth.1061.t
	desc = stewardship_wealth.1061.desc
	theme = stewardship_wealth_focus

	left_portrait = {
		character = root
		animation = throne_room_conversation_4
	}

	option = {
		name = stewardship_wealth.1061.a

		hidden_effect = {
			$OWNER$ = { save_scope_as = owner }
			create_artifact = {
				name = book_prowess_disarm_famed
				description = book_prowess_disarm_famed_desc
				visuals = book
				type = miscellaneous_when_not_court
				wealth = 80
				quality = 80
				modifier = prowess_disarm_famed_modifier
				history = { type = created_before_history }
			}
		}

		send_interface_toast = {
			type = event_toast_effect_good
			title = stewardship_wealth.1061.a.success
			left_icon = root
			right_icon = scope:newly_created_artifact
			custom_tooltip = stewardship_wealth.1061.a.success.good
		}

		ai_chance = {
			base = 100
		}
	}
}

obtain_prowess_book_trinket_events.3003 = {
	type = character_event
	title = stewardship_wealth.1061.t
	desc = stewardship_wealth.1061.desc
	theme = stewardship_wealth_focus

	left_portrait = {
		character = root
		animation = throne_room_conversation_4
	}

	option = {
		name = stewardship_wealth.1061.a

		hidden_effect = {
			$OWNER$ = { save_scope_as = owner }
			create_artifact = {
				name = book_prowess_secret_technique_famed 
				description = book_prowess_secret_technique_famed_desc
				visuals = book
				type = miscellaneous_when_not_court
				wealth = 80
				quality = 80
				modifier = prowess_secret_technique_famed_modifier
				history = { type = created_before_history }
			}
		}

		send_interface_toast = {
			type = event_toast_effect_good
			title = stewardship_wealth.1061.a.success
			left_icon = root
			right_icon = scope:newly_created_artifact
			custom_tooltip = stewardship_wealth.1061.a.success.good
		}

		ai_chance = {
			base = 100
		}
	}
}

obtain_prowess_book_trinket_events.4001 = {
	type = character_event
	title = stewardship_wealth.1061.t
	desc = stewardship_wealth.1061.desc
	theme = stewardship_wealth_focus

	left_portrait = {
		character = root
		animation = throne_room_conversation_4
	}

	option = {
		name = stewardship_wealth.1061.a

		hidden_effect = {
			$OWNER$ = { save_scope_as = owner }
			create_artifact = {
				name = book_prowess_injury_resistance_illustrious
				description = book_prowess_injury_resistance_illustrious_desc
				visuals = book
				type = miscellaneous_when_not_court
				wealth = 120
				quality = 120
				modifier = prowess_injury_resistance_illustrious_modifier
				history = { type = created_before_history }
			}
		}

		send_interface_toast = {
			type = event_toast_effect_good
			title = stewardship_wealth.1061.a.success
			left_icon = root
			right_icon = scope:newly_created_artifact
			custom_tooltip = stewardship_wealth.1061.a.success.good
		}

		ai_chance = {
			base = 100
		}
	}
}

obtain_prowess_book_trinket_events.4002 = {
	type = character_event
	title = stewardship_wealth.1061.t
	desc = stewardship_wealth.1061.desc
	theme = stewardship_wealth_focus

	left_portrait = {
		character = root
		animation = throne_room_conversation_4
	}

	option = {
		name = stewardship_wealth.1061.a

		hidden_effect = {
			$OWNER$ = { save_scope_as = owner }
			create_artifact = {
				name = book_prowess_disarm_illustrious
				description = book_prowess_disarm_illustrious_desc
				visuals = book
				type = miscellaneous_when_not_court
				wealth = 120
				quality = 120
				modifier = prowess_disarm_illustrious_modifier
				history = { type = created_before_history }
			}
		}

		send_interface_toast = {
			type = event_toast_effect_good
			title = stewardship_wealth.1061.a.success
			left_icon = root
			right_icon = scope:newly_created_artifact
			custom_tooltip = stewardship_wealth.1061.a.success.good
		}

		ai_chance = {
			base = 100
		}
	}
}

obtain_prowess_book_trinket_events.4003 = {
	type = character_event
	title = stewardship_wealth.1061.t
	desc = stewardship_wealth.1061.desc
	theme = stewardship_wealth_focus

	left_portrait = {
		character = root
		animation = throne_room_conversation_4
	}

	option = {
		name = stewardship_wealth.1061.a

		hidden_effect = {
			$OWNER$ = { save_scope_as = owner }
			create_artifact = {
				name = book_prowess_secret_technique_illustrious 
				description = book_prowess_secret_technique_illustrious_desc
				visuals = book
				type = miscellaneous_when_not_court
				wealth = 120
				quality = 120
				modifier = prowess_secret_technique_illustrious_modifier
				history = { type = created_before_history }
			}
		}

		send_interface_toast = {
			type = event_toast_effect_good
			title = stewardship_wealth.1061.a.success
			left_icon = root
			right_icon = scope:newly_created_artifact
			custom_tooltip = stewardship_wealth.1061.a.success.good
		}

		ai_chance = {
			base = 100
		}
	}
}