﻿################## LIFESTYLE ##################
lifestyle_street_smart = {
	icon = street_smart.dds
	category = lifestyle
	index = 7500

	random_creation = 1

	opposites = {
		lifestyle_literate
	}
	
	intrigue = 1
	hostile_scheme_power_mult = 0.05
	monthly_intrigue_lifestyle_xp_gain_mult = 0.1

	opposite_opinion = -5
	same_opinion = 5

	ruler_designer_cost = 5

	physical = no
	genetic = yes

	inherit_chance = 0
	random_creation = 1
}


lifestyle_literate = {
	category = lifestyle
	index = 7501
	icon = literate.dds

	opposites = {
		lifestyle_street_smart
	}
	opposite_opinion = -5
	same_opinion = 5

	learning = 2
	intrigue = -1

	learn_language_scheme_power_add = 5
	monthly_learning_lifestyle_xp_gain_mult = 0.1

	ruler_designer_cost = 5

	physical = no
	genetic = yes

	inherit_chance = 0
	random_creation = 1
}


lifestyle_orator = {
	category = lifestyle
	index = 7502
	icon = orator.dds

	diplomacy = 1

	sway_scheme_power_mult = .05
	personal_scheme_power_add = 5
	monthly_diplomacy_lifestyle_xp_gain_mult = 0.1

	ruler_designer_cost = 5

	physical = no
	genetic = yes

	inherit_chance = 0
	random_creation = 1
}


lifestyle_executioner = {
	category = lifestyle
	index = 7503
	icon = executioner.dds

	prowess = 3

	dread_baseline_add = 5
	general_opinion = -3

	ruler_designer_cost = 5
}


lifestyle_surveyor = {
	category = lifestyle
	index = 7504
	icon = surveyor.dds

	Stewardship = 1

	build_speed = -0.05
	holding_build_speed = -0.05
	build_gold_cost = -0.05
	holding_build_gold_cost = -0.05

	ruler_designer_cost = 10

	physical = no
	genetic = yes

	inherit_chance = 0
	random_creation = 0.5
}


lifestyle_seafarer = {
	category = lifestyle
	index = 7505
	icon = seafarer.dds

	sea_travel_danger = low_sea_danger_reduction
	coastal_advantage = 5

	ruler_designer_cost = 5

	physical = no
	genetic = yes

	inherit_chance = 0
	random_creation = 0.5
}


lifestyle_tournament_champion = {
	category = lifestyle
	index = 7506
	icon = tournament_champion.dds

	attraction_opinion = 5
	prowess = 5
	tourney_participant_xp_gain_mult = 0.2
	monthly_dynasty_prestige = 0.1

	ruler_designer_cost = 10

	physical = yes
	genetic = no
}

################## PHYSICAL ##################
left_handed = {
	index = 7600
	icon = left_handed.dds

	prowess = 2

	clergy_opinion = -5

	ruler_designer_cost = 0

	genetic = yes
	physical = yes

	birth = 3
	inherit_chance = 0
	random_creation = 3
}