﻿on_combat_end_winner = {
    on_actions = {
        bck_warlord_combat_trait
        bck_warlord_combat_win_action
    }
}

on_combat_end_loser = {
    on_actions = {
        bck_warlord_combat_lose_action
    }
}

on_raid_action_completion = {
    on_actions = {
        bck_warlord_pillage_trait
        bck_warlord_combat_pillage_action
    }
}