﻿BWLAG_doubled_down_or_ignored_before_effect = {
	if = {
		limit = {
			NOT = { has_character_flag = BWLAG_doubled_down_or_ignored_before }
		}
		add_character_flag = BWLAG_doubled_down_or_ignored_before
	}
}

BWLAG_tried_to_fix_self_before_effect = {
	if = {
		limit = {
			NOT = { has_character_flag = BWLAG_tried_to_fix_self_before }
		}
		add_character_flag = BWLAG_tried_to_fix_self_before
	}
}

BWLAG_fix_self_normal_cooldown = {
	add_character_flag = {
		flag = BWLAG_fix_self_cooldown
		days = 1800
	}
}

BWLAG_malnourished_tried_to_fix_effect = {
	if = {
		limit = {
			NOT = { has_character_flag = BWLAG_malnourished_tried_to_fix }
		}
		add_character_flag = BWLAG_malnourished_tried_to_fix
	}
}