﻿accou_better_councillor_skill_modifier = {
	accou_better_councillor_skill_internal_modifier = {
		CHARACTER = $CHARACTER$
		COUNCILLOR = $COUNCILLOR$
		INCUMBENT = $INCUMBENT$
		NAME = chancellor
		SKILL = diplomacy
		THRESHOLD = mediocre_skill_rating
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_councillor_skill_internal_modifier = {
		CHARACTER = $CHARACTER$
		COUNCILLOR = $COUNCILLOR$
		INCUMBENT = $INCUMBENT$
		NAME = steward
		SKILL = stewardship
		THRESHOLD = mediocre_skill_rating
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_councillor_skill_internal_modifier = {
		CHARACTER = $CHARACTER$
		COUNCILLOR = $COUNCILLOR$
		INCUMBENT = $INCUMBENT$
		NAME = marshal
		SKILL = martial
		THRESHOLD = mediocre_skill_rating
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_councillor_skill_internal_modifier = {
		CHARACTER = $CHARACTER$
		COUNCILLOR = $COUNCILLOR$
		INCUMBENT = $INCUMBENT$
		NAME = spymaster
		SKILL = intrigue
		THRESHOLD = mediocre_skill_rating
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_councillor_skill_internal_modifier = {
		CHARACTER = $CHARACTER$
		COUNCILLOR = $COUNCILLOR$
		INCUMBENT = $INCUMBENT$
		NAME = court_chaplain
		SKILL = learning
		THRESHOLD = mediocre_skill_rating
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_councillor_skill_internal_modifier = {
		CHARACTER = $CHARACTER$
		COUNCILLOR = $COUNCILLOR$
		INCUMBENT = $INCUMBENT$
		NAME = kurultai
		SKILL = accou_kurultai_skill_value
		THRESHOLD = low_skill_rating
		BASE = $BASE$
		SCALE = $SCALE$
	}
	# AGOT
	accou_better_councillor_skill_internal_modifier = {
		CHARACTER = $CHARACTER$
		COUNCILLOR = $COUNCILLOR$
		INCUMBENT = $INCUMBENT$
		NAME = personal_steward
		SKILL = average_of_all_skills
		THRESHOLD = low_skill_rating
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_councillor_skill_internal_modifier = {
		CHARACTER = $CHARACTER$
		COUNCILLOR = $COUNCILLOR$
		INCUMBENT = $INCUMBENT$
		NAME = admiral
		SKILL = martial
		THRESHOLD = mediocre_skill_rating
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_councillor_skill_internal_modifier = {
		CHARACTER = $CHARACTER$
		COUNCILLOR = $COUNCILLOR$
		INCUMBENT = $INCUMBENT$
		NAME = castellan
		SKILL = average_of_all_skills
		THRESHOLD = low_skill_rating
		BASE = $BASE$
		SCALE = $SCALE$
	}
}

accou_better_court_position_aptitude_modifier = {
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = court_physician_court_position
		NAME = court_physician
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = charioteer_court_position
		NAME = charioteer
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = bookmaker_court_position
		NAME = bookmaker
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = akolouthos_court_position
		NAME = akolouthos
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = cultural_emissary_court_position
		NAME = cultural_emissary
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = keeper_of_swans_court_position
		NAME = keeper_of_swans
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = chief_qadi_court_position
		NAME = chief_qadi
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = garuda_court_position
		NAME = garuda
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = court_gardener_court_position
		NAME = court_gardener
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = lady_in_waiting_court_position
		NAME = lady_in_waiting
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = antiquarian_court_position
		NAME = antiquarian
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = travel_leader_court_position
		NAME = travel_leader
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = wet_nurse_court_position
		NAME = wet_nurse
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = court_tutor_court_position
		NAME = court_tutor
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = food_taster_court_position
		NAME = food_taster
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = master_of_horse_court_position
		NAME = master_of_horse
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = master_of_hunt_court_position
		NAME = master_of_hunt
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = royal_architect_court_position
		NAME = royal_architect
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = high_almoner_court_position
		NAME = high_almoner
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = seneschal_court_position
		NAME = seneschal
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = cupbearer_court_position
		NAME = cupbearer
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = chief_eunuch_court_position
		NAME = chief_eunuch
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = court_jester_court_position
		NAME = court_jester
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = court_poet_court_position
		NAME = court_poet
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = court_musician_court_position
		NAME = court_musician
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = bodyguard_court_position
		NAME = bodyguard
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = champion_court_position
		NAME = champion
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = executioner_court_position
		NAME = executioner
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = court_artificer_court_position
		NAME = court_artificer
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = cave_hermit_court_position
		NAME = cave_hermit
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = master_assassin_court_position
		NAME = master_assassin
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = court_scholar_court_position
		NAME = court_scholar
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = chronicler_court_position
		NAME = chronicler
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = court_brewmaster_court_position
		NAME = court_brewmaster
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = eparch_court_position
		NAME = eparch
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = court_astrologer_court_position
		NAME = court_astrologer
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = boyan_court_position
		NAME = boyan
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = siege_engineer_court_position
		NAME = siege_engineer
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = yurtchi_court_position
		NAME = yurtchi
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = cherbi_court_position
		NAME = cherbi
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = yeke_jarquchi_court_position
		NAME = yeke_jarquchi
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = foreign_emissary_court_position
		NAME = foreign_emissary
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = keeper_of_the_horses_court_position
		NAME = keeper_of_the_horses
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = grand_preceptor_court_position
		NAME = grand_preceptor
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = grand_mentor_court_position
		NAME = grand_mentor
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = grand_guardian_court_position
		NAME = grand_guardian
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = fire_dragon_engineer_court_position
		NAME = fire_dragon_engineer
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = keeper_of_the_harem_court_position
		NAME = keeper_of_the_harem
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = favored_minister_court_position
		NAME = favored_minister
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = court_guru_court_position
		NAME = court_guru
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = court_brahmin_court_position
		NAME = court_brahmin
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = khlon_glan_court_position
		NAME = khlon_glan
		BASE = $BASE$
		SCALE = $SCALE$
	}
	# AGOT
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = maester_court_position
		NAME = maester
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = household_guard_court_position
		NAME = household_guard
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = admiral_court_position
		NAME = admiral_court
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = septon_court_position
		NAME = septon
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = septa_court_position
		NAME = septa
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = gaoler_court_position
		NAME = gaoler
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = harbormaster_court_position
		NAME = harbormaster
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = master_at_arms_court_position
		NAME = master_at_arms
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = court_smith_court_position
		NAME = court_smith
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = head_dragonkeeper_court_position
		NAME = head_dragonkeeper
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = bloodrider_court_position
		NAME = bloodrider
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = first_sword_court_position
		NAME = first_sword
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = grey_cloaks_commander_court_position
		NAME = grey_cloaks_commander
		BASE = $BASE$
		SCALE = $SCALE$
	}
	accou_better_court_position_aptitude_internal_modifier = {
		CHARACTER = $CHARACTER$
		COURT_POSITION = $COURT_POSITION$
		INCUMBENT = $INCUMBENT$
		TYPE = crimson_cloaks_commander_court_position
		NAME = crimson_cloaks_commander
		BASE = $BASE$
		SCALE = $SCALE$
	}
}