﻿##############################
## OM1 scripted_effects
##############################

#------------------------------
# UniUI
#------------------------------

on_game_start = {
    on_actions = {
        gm1_prisoners_and_jailors_start
    }
}

gm1_prisoners_and_jailors_start = {
    effect = {
        set_global_variable = {
			name = gm1_is_loaded
			value = yes
		}
    }
}